RE: What is the minimum number of lines to update a gui window without user clicking a button
- From: Incongruous <incongruous outlook com>
- To: "'Andrew Potter'" <agpotter gmail com>, "'L. D. James'" <ljames apollo3 com>
- Cc: gtkmm-list gnome org
- Subject: RE: What is the minimum number of lines to update a gui window without user clicking a button
- Date: Mon, 19 Aug 2013 20:57:26 -0400
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-----Original Message-----
From: gtkmm-list [mailto:gtkmm-list-bounces gnome org] On Behalf Of Andrew Potter
Sent: Monday, August 19, 2013 7:08 PM
To: L. D. James
Cc: gtkmm-list gnome org
Subject: Re: What is the minimum number of lines to update a gui window without user clicking a button
Adding these methods to the Example class show how you can use a local helper function. The downside is you
having an extra method lying around and remembering to use the right one in the right context; in
C++11 you could get rid of gui_append_mainloop() by using a lambda.
Edit: This uses the approach Gavin just suggested. He's right in that I probably should have used that
approach in the first place.
// Extra methods for Example 5
/* Append to the textbuffer in a thread UNsafe manner. Should only
* be used on the Main Loop. */
void gui_append_mainloop(const Glib::ustring& str) {
Glib::ustring text = tb->get_text();
text += "\n" + str;
tb->set_text(text);
}
/* Threadsafe access to gui_append_mainloop */
void gui_append(const Glib::ustring& str) {
callback_dispatcher.send(sigc::bind(sigc::mem_fun(this,
&Example::gui_append_mainloop), str));
}
// Extra methods for Example 5
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