Re: [Banshee-List] Compiling under windows



Ján, Banshee doesn't use Mono.Data.Sqlite any more.  What is the
problem you have with it?  If the .csproj files reference it, that's
an oversight/mistake.

Gabriel

2011/1/18 Ján Sokoly <cruster gmail com>:
> Dustin, thanks for the patches. I'm still having some issues with
> Mono.Data.Sqlite when building in MonoDevelop, but I'll try to find
> out where's the problem.
>
> I've been coping with Banshee Windows version a couple of months ago
> and have since an installer sitting in my repository. It's built using
> WiX and is pretty basic, but it installs, uninstalls, checks for all
> the necessary frameworks and copies all the necessary icons and audio
> profiles to the correct places, sets all the urls and an icon in
> Add/Remove programs and creates a desktop icon. I'm pretty out of time
> to finish it, but I can post a patch if anyone is interested.
>
> Jan
>
> On 18 January 2011 04:40, Dustin C. Hatch <admiralnemo gmail com> wrote:
>> I think I have submitted patches for all of the issues I encountered
>> building Banshee on Windows (so far). Most of them have been applied to the
>> main tree (thanks Gabriel and Bertrand!), except `#639644`_ and `#639808`_.
>> Once those issues get solved, anyone should be able to follow the new
>> `Windows build instructions`_ and end up with a working application.
>>
>> I have identified a few runtime issues that I will be investigating in the
>> next few days. These are, in no particular order:
>>
>>  * Most of the icons are missing. Those from the "private theme" are not
>> found, and I haven't quite wrapped my head around the lookup procedure for
>> icons not embedded as assembly resources. Possibly related is the
>> notification area icon is missing.
>>  * When run inside MonoDevelop, ``libgstreamer-0.10.dll`` can't be found. I
>> suspect this has to do with path search locations, because running the same
>> binary outside of MonoDevelop works fine.
>>  * When run outside MonoDevelop, the GTK theme does not apply correctly, so
>> toolbars, sliders, etc. are very ugly. I can produce screenshots if anyone
>> wants to see the difference.
>>
>> If anyone has any thoughts on any of these, please let me/this list know.
>>
>> Overall, I think progress is being made. I'd like to thank the Banshee
>> development team again for being so cooperative, as well as the other users
>> on this list that have contributed ideas.
>>
>> .. #639644: https://bugzilla.gnome.org/show_bug.cgi?id=639644
>> .. #639808: https://bugzilla.gnome.org/show_bug.cgi?id=639808
>> .. Windows build instructions:
>> http://banshee.fm/download/development/#windows
>>
>> .. note:: Sorry if this gets posted twice. The list told my my
>>   screenshots were too big, and one of them was wrong anyway, so I
>>   canceled the original post.
>>
>> --
>> Dustin C. Hatch
>> theNeverFading
>>
>> "In the beginning the universe was created. This made a lot of people
>> angry and has been widely regarded as a 'bad move'."
>> --Douglas Adams
>>
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