Re: [Banshee-List] Compiling under windows
- From: "Dustin C. Hatch" <admiralnemo gmail com>
- To: banshee-list gnome org
- Subject: Re: [Banshee-List] Compiling under windows
- Date: Wed, 12 Jan 2011 20:49:11 -0600
On 1/12/2011 5:53 PM, Gabriel Burt wrote:
libbanshee isn't used on Windows -- we use the gst# based media
backend instead. Gst# is included in the GStreamer packages for
Windows: http://code.google.com/p/ossbuild/
Wow, that's a great project. I was successfully able to get
gstreamer-sharp to build. I dropped it in the ``bin`` directory and most
of the compile errors went away. I'm left with these two:
'Gst.List' does not contain a definition for 'FirstOrDefault' and no
extension method 'FirstOrDefault' accepting a first argument of type
'Gst.List' could be found (are you missing a using directive or an
assembly reference?) in
banshee\src\Backends\Banshee.GStreamerSharp\Banshee.GStreamerSharp\PlayerEngine.cs
Line 182, Column 14
Cannot implicitly convert type 'string' to 'Hyena.SafeUri' in
banshee\src\Backends\Banshee.GStreamerSharp\Banshee.GStreamerSharp\PlayerEngine.cs
Line 254, Column 26
The later was easy enough to fix:
I changed::
get { return playbin.Suburi }
to
get { return new SafeUri(playbin.Suburi) }
in the SubtitleUri property of the PlayerEngine class. I haven't solved
the first error yet, though.
--
Dustin C. Hatch
theNeverFading
"In the beginning the universe was created. This made a lot of people
angry and has been widely regarded as a 'bad move'."
--Douglas Adams
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]