Re: [Banshee-List] Compiling under windows
- From: "Dustin C. Hatch" <admiralnemo gmail com>
- To: banshee-list gnome org
- Subject: Re: [Banshee-List] Compiling under windows
- Date: Fri, 14 Jan 2011 10:23:04 -0600
On Thu, Jan 13, 2011 at 11:50 PM, Dustin C. Hatch <admiralnemo gmail com> wrote:
> At this point, I was able to build the entire solution without errors, in
> both Visual Studio and MonoDevelop. When launching Nereid, however, I get
> the following fatal exception::
>
> An unhandled exception was thrown: Unable to load DLL
> 'libgstreamer-0.10.dll': The specified procedure could not be found.
> (Exception from HRESULT: 0x8007007F)
> at Gst.Application.gst_init(Int32& argc, IntPtr& argv)
> at Gst.Application.Init()
> at Banshee.GStreamerSharp.PlayerEngine..ctor()
>
This actually only happens when launching Nereid from within
MonoDevelop. When running it in the Visual Studio debugger or natively
on its own, it actually launches correctly and plays audio! I guess I
need to read up on how MonoDevelop resolves library locations.
Dustin C. Hatch
theNeverFading
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