Re: [Banshee-List] [feature suggestion] library structure



On Tue, 2009-02-10 at 09:49 -0400, Nicholas Doyle wrote:
> On Tue, 2009-02-10 at 09:16 +0800, Chow Loong Jin wrote:
> > You could stick it in a tooltip, or make a similar dropdown to that of
> > the search dialog. See the attached screenshot for an example of such an
> > interface in DownThemAll. In DownThemAll, fields are in a tooltip, and
> > clicking on a button brings that tooltip up. In addition, the tooltip is
> > clickable so clicking on each field inserts the pattern into the field.
> 
> I agree entirely that the ability to customize the file hierarchy in the
> library is a very useful feature but I am going to have to say that when
> I have seen important information (like variable definitions) presented
> in tooltips it has always angered me.
> 
> The problem with tooltips is that they force your mouse to be in a
> particular position to keep the tooltip active; it is useful when
> dealing with lists of variables and things of the sort to point the
> mouse at pieces of information too keep track of what you are doing.
>
> The second problem is with track pad users. Often when I am typing with
> a track pad, the palm of my hand will brush against the track pad moving
> the mouse. It is frustrating to have to look at a tooltip to type
> something to have your mouse move away by brushing the track pad and
> have the tooltip disappear.
> 
> The third problem depends on the tooltip implementation. All too often,
> a tooltip will have a long list of information (such as a list of
> variables) and the tooltip will 'time out'. So many tooltip
> implementations have a set time they are visible on screen. If I am
> using a tooltip to reference variable names, the last thing I want it to
> do is to disappear because the tooltip thought I have had enough.
> 
> Problem the fourth. Depending on window location, tooltips will often
> float right above the widget I am trying to type in. This is incredibly
> annoying not being able to see what I am typing but needing the tooltip
> for reference.
> 
> So, I believe library file hierarchy customization is important but I
> believe that storing the customization information in a tooltip is one
> of the worst ways to do it.
> 
Okay, so you've written six whole paragraphs saying that tooltips are
bad because they are not persistent when your mouse moves away from the
hover region. However, if you had actually bothered to read my previous
post carefully, you'd have realized that I did mention that the tooltip
was clickable. That does imply that the tooltip would have to be
persistent even when you move your mouse around, right? 

-- 
Chow Loong Jin

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