Re: how to reduce runtime memory footprint and reduce object code



On Di, 2012-07-10 at 05:13 +0300, Zeeshan Ali (Khattak) wrote:
> On Tue, Jul 10, 2012 at 4:56 AM, Soho Soho123 <soho123 2012 gmail com> wrote:
> > Dear Zeeshan,
> >
> > Yes, I see.
> > I can remove the plugin that do not used by configure script.
> > But there are many code are not run when I just use Renderer only , Or
> > When I just use media export and Renderer.
> > Could you kindly provide the hints about reducing footprint of memory
> > buffer when rygel is running?
> > I can use C code only, not .vala code in my target platform.
> > Per your rich experience,
> > which part can be removed if I just want to do Renderer ONLY?
> > NOT ONLY disable plugin ,but also remove the code from src/rygel/*
> 
> I'm afraid you have a *very* specific and specialized use case that
> rygel isn't really targeted for. You'll have to modify the code quite
> a bit *on your own*. Having said that, Jens has already done a lot of
> work in making rygel available as set of libraries[1], one for
> media-server and one for renderer so those might be useful to you to
> create your own simple solution on top of.
> 
That won't reduce the memory footprint, though.



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