how to reduce runtime memory footprint and reduce object code



Dears,

If I just want to use "MediaExport" and "Renderer" function only.
How to build the object code for MediaExport and Renderer only?
Not only disable other plungin but also without the code in the folder
/src/rygel/* that are not for MediaExport and Renderer.
Because I can see rygel use the memory about 30MB when MediaExport enabled.
It is too much for our embedded system. My target platform max memory
is 64MB only.

And the other side,
How to reduce the size of Rygel's object code?
How many code are not necessary for MediaExport and renderer in /src/rygel/*?
=====================================================================================
And If I just want to use Renderer ONLY,

How about the method to reduce the memory size and object code ?


Thanks!


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