Re: how to reduce runtime memory footprint and reduce object code



On Tue, Jul 10, 2012 at 4:56 AM, Soho Soho123 <soho123 2012 gmail com> wrote:
> Dear Zeeshan,
>
> Yes, I see.
> I can remove the plugin that do not used by configure script.
> But there are many code are not run when I just use Renderer only , Or
> When I just use media export and Renderer.
> Could you kindly provide the hints about reducing footprint of memory
> buffer when rygel is running?
> I can use C code only, not .vala code in my target platform.
> Per your rich experience,
> which part can be removed if I just want to do Renderer ONLY?
> NOT ONLY disable plugin ,but also remove the code from src/rygel/*

I'm afraid you have a *very* specific and specialized use case that
rygel isn't really targeted for. You'll have to modify the code quite
a bit *on your own*. Having said that, Jens has already done a lot of
work in making rygel available as set of libraries[1], one for
media-server and one for renderer so those might be useful to you to
create your own simple solution on top of.

-- 
Regards,

Zeeshan Ali (Khattak)
FSF member#5124

[1] http://jensge.org/2012/07/rygel-split-up/


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