[Glade-devel] Glade Menu Editor for Glade3
- From: bighead users sourceforge net (Archit Baweja)
- Subject: [Glade-devel] Glade Menu Editor for Glade3
- Date: 26 Aug 2003 14:17:28 +0530
Hi
e98cuenc free fr writes:
Hi!
These are very good news, Archit
Selon Archit Baweja <bighead users sourceforge net>:
Hi
Paolo Borelli <pborelli katamail com> writes:
If you two are done fixing you last major patches, I could consider
glade-3
reasonably stable to branch (again, if indeed its needed).
I'm not very familiar with branches, but I think that if you decide to
branch to work on the menu editor you can do it whenever you want: since
it's a self contained piece of code, it should not be affected by other
changes.
Yes but I would like to branch at a stage when the rest of the code is
stable.
Like I said, I don't want to bump into bugs (atleast not eh trivial ones),
on
my way to fixing the Menu Editor.
I think that you can keep working on HEAD. The code seems stable to me, even
if there is still a bit of clean up to do on glade-widget-class.c (obviously
the _new_from_name2 was a temporary name...), it should not affect the
stability of the code.
I don't have the intention to change the catalog format, so I will not
introduce any incompatibilities that may hurt your work in this point.
Ok. Already started.
All in all, I don't think that it's worth the pain to have a separate branch.
While I'm at it let me write some random thoughts/questions/ideas about
the menu editor:
I was going to send a similar followup email too :D
* It seems to me that in gtk-2.4 the menu widget has been completely
overhowled, with the integration of the menu stuff that was in egg. Does
this affect the menu editor? (I think that when gtk2.4 comes out we
should start supporting its new widgets, and probably at some point
switch completely to 2.4 as a requirement)
IIRC its the toolbar not the menubar. Again I have to confirm this.
There is also a menubar (some points of its implementation are still being
discussed on gtk-devel right now). I don't think that it affects too much the
menu editor, but it will certainly affect how we construct the real menu once
the user has specified the entries.
Well its mainly "menu-merging" (like they have in Bonobo) that is new.
Besides I talked to jamesh on #gnome and he told me form libglade's point of
view the .glade file format for a menubar remains the same.
However one thing that might be interesting is the introduction of
"GtkActions" (thats the name IIRC), common code for simlar menu items and
toolbar items. We may need to change GladeMenuEditor to something more like
GladeMenuAndActionEditor.
* Sometimes ago there was some discussion about changing the way
accelerators for the menu entries work; in particular may be worth
trying to get rid of the key selection dialog and investigate if the
accelerator stuff in libegg fits our needs (you can see it working in
GnomeTerminal keyboard shortcuts editor)
Yup
As somebody said, the current IU is like looking back to gnome 1.x, so there
is definitively room for improvement. One thing that may be done better is
just grabbing the accelerator instead of selecting it from a list.
I will talk about this in a new thread so glade-1 and glade-2 ppl can
contribute too.
Cheers!
Archit
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