Re: [Gimp-developer] Getting contributors via OpenHatch


On Mon, Jun 2, 2014 at 11:11 PM, Partha Bagchi <partha1b gmail com> wrote:

On Mon, Jun 2, 2014 at 6:40 PM, Jehan Pagès <jehan marmottard gmail com>


On Mon, Jun 2, 2014 at 6:18 PM, Elle Stone

Like some others here, I don't really get it. I never had any problem
with GIMP compilation. GIMP uses the very common tryptic of all GNU
projects (and most Free Software): ./configure && make && make install
It has some dependencies, especially when compiling the git version,
but they all follow the same 3-command method. I just don't get what
is difficult with this.

Clearly you've never compiled on Windows and/or Mac and hence you make such

Well you take some serious assumption here, since I'm one of the rare
GIMP devs who sometimes fixes bugs for Windows! I did once compiled on
Windows, the problem was that it was slow as hell, but the compilation
in itself was using the same 3 commands (once the environment was
set-up, which is usually indeed very annoying on Windows but only done
once). Now I rather cross-compile on Linux for Windows regularly. And
it's fast and easy. Of course it means to understand the logics of
cross-compiling first and that takes some time the first time as well.
But computer science is not magic. Things take time. Developers need
to understand things (and if a developer is not even *willing* to
spare a little time to understand the overall concept of compilation,
seriously I would doubt one's capacity to help our project

Do you have *any* example of other program which does things better
than us as for compilation process? As said, we have the most common
compilation system (the GNU one, in particular using the autotools. I
have several dozen local repositories of various projects in my hard
drive, they nearly all use the same), so that sounds strange to hear
it can be a blocker.


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