Re: Porting GNOME to Wayland

On 18 March 2013 05:10, Martyn Russell <martyn lanedo com> wrote:
Is this likely to cause regressions or be problematic with OpenGL or Wine
based aps/games running on the GNOME shell desktop? I understand vaguely the
relationship between GTK+ and Wayland, but not how a raw GL based
application or how a Wine based app would work with Wayland?

Actually for applications that do full-screen GL, expect them to work
faster in Wayland/Weston, as it can use the application surface as the
output and just flip buffers - no compositing required.

For Wine, you'd have to speak to the Wine maintainers as whether they
do a Wayland port or Xwayland is required.  Again, xwayland isn't the
performance hit you'd expect from a nested environment.


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