Re: Sawfish doesn't work properly with keybindings while using non-us keyboard layout



Hi,
Timo Korvola iki fi (2007-11-20 at 2305.37 +0200):
> "Alex Smirnov" <sceptic13 gmail com> writes:
> > shift       Shift_L (0x32),  Shift_R (0x3e)
> > lock        Caps_Lock (0x25)
> > control     Control_L (0x42),  Control_R (0x6d)
> > mod1        Alt_L (0x40),  Alt_L (0x7d),  Meta_L (0x9c)
> > mod2        Num_Lock (0x4d)
> > mod3
> > mod4        Super_L (0x7f),  Hyper_L (0x80)
> > mod5        Mode_switch (0x5d),  ISO_Level3_Shift (0x7c)
> 
> And that layout does not work, producing state 0x2000 when you press
> Alt_L?  Very strange, because Alt_L is bound to mod1 and Mod1Mask is
> 8, like you got with the other layout.  0x2000 does not correspond to
> any defined modifier or mouse button mask (mouse button masks are only
> defined up to Button5Mask == 0x1000).

If I understand what you are talking about, src/keys.h has up to
Button9Mask, for example Button6Mask (1<<13) so 0x2000 (there is a
patch to add buttons 10-13). Looking in X11/X.h I see Sawfish's
Button8Mask has the same value than X.h's AnyModifier, and biggest
official one is 5. I also see other WM also had issues with 5+.
http://www.mail-archive.com/fvwm-workers lists math uh edu/msg04995.html

So in general, this needs a really deep inspection, maybe looking how
toolkits are handling such big number of buttons when X11 core only
prodives 5.

GSR
 


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