Re: Move to LGPL3

Does that really apply for the code you link to? Afaik, if a GPL
program uses an LGPL library, it doesn't relicense that library under
GPL too, it merely links to it, and leaves it up to the user to make
sure the library is available. If this would be the case, than it
wouldn't be possible for GPL code to use something like the Windows
API or DirectX either.

I think the restriction from the link you posted only apply to GPL
libraries, but not LGPL.

On 3/17/08, Mathias Hasselmann <mathias hasselmann gmx de> wrote:
>  Am Montag, den 17.03.2008, 00:31 +0100 schrieb Mathias Hasselmann:
> > I am really wondering what's the reason for FSF claiming, that
>  > programs
>  > licenced GPL-2 only are not allowed to use LGPL-3 libraries. The LGPL-3
>  > allows non-free, proprietary programs to use LGPL-3 libraries, but
>  > excludes free software, licensed GPL-2 only? This sounds absurd to me!
>  >
>  > Is the FSF spreading FUD with their license matrix? Why doesn't the
>  > matrix have footnotes explaining that absurd conflict?
> Ok, it is not FUD. It seems the problem is, that LGPLv3 imposes
>  additional restrictions not found in the GPLv2. So it isn't the LGPLv3
>  that forbids LGPLv3 libraries to be used by GPLv2-only programs. It is
>  the GPLv2 which forbids to linking against libraries more restrictive
>  than itself.
>  See
>  for details.
>  In theory LGPLv3 allows addition of exceptions, but they have to be
>  approved by all copyright holders. Doubt this will happen. So only
>  chance for upgrading to a new version of the LGPL is waiting for an FSF
>  approved version of the LGPL, which drops those additional restrictions
>  for GPLv2-only programs.
>  Total insanity...
>  Ciao,
>  Mathias
>  --
>  Mathias Hasselmann <mathias hasselmann gmx de>
>  Openismus GmbH:
>  Personal Site:
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