Re: 24-bit-per-pixel limit to Gdk RGB ?



On Tuesday, February 18, 2003, at 05:55 PM, Roland Smith wrote:

Eek.... I was hoping for greater bit depth, but I'm getting more and
more convinced that it's pointless to try and render a 48 bpp image at
48 bpp screen depth when screens are at most 24bpp deep.

It's not pointless. You won't lose much quality. Consider: on a 1024*768 monitor you can only display 786432 different colors (if every pixel has a different color, which is quite rare, unless you've got some very psychedelic images)

To be able to display all the colors in an 24bpp gamut, you'll need 16777216 ((2^8)^3) pixels, which is something like 4729*3547 in traditional 4:3 ratio. If
you come across a cheap display that can handle this, let me know. :-)



How enlightening. Thank you for explaining it in those terms. Really!


Paul




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