Re: RGSG - contents of Program menu



Ric Klaren writes:
 > One observation. We should look big at necessity. It can be real cool to
 > put lots of stuff 'we' as coders/graphics-lovers/etc like into a menu but
 > please think of the average user. Think of the function of the application.
 > It's interface should fit to the application/task.

I couldn't agree more.

 > > Welsey's already got Preferences, and Print can't go there for the reasons 
 > > above. 
 > 
 > > Screenplay stuff:
 > 
 > Is this really necessary? Is it functional.
 > 
 > > Screengrabbing
 > 
 > There are seperate programs which do this stuf? Why incorporate it? Unless
 > it's of course a program where the screenshots are relevant. As I posted a
 > few minutes back (and some others made similar remarks too) is it maybe a
 > good idea to make the program menu a more 'gnomish' menu.

In other threads, I've also indicated a preference for the Gnomeprint
menu. The branding is good. Plus I happen to think it'd look cool. :)

As to the screenplay/grabbing stuff, this isn't my idea. Someone else
suggested it; all I am saying is that if (as was suggested before)
this stuff _is_ to be Gnome-wide, this would be the appropriate place
for it to go. Whether or not Gnome even needs it, someone else can
worry about. :)

 > > About/Help, maybe
 > >   Users from other OSes will be pretty likely to want that to be a 
 > >   top level menu to start with, but if tmfkap does turn out
 > >   to be a macro-generated menu, the consistency would deal with that.
 > 
 > Is a good one for the Gnome/tmfkap/prog menu. Although the separate Help
 > menu got some good points going for it too.

Agreed. In fact, that's what I just said. :)


Torben



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