[Glade-users] Semi-dinamical UIs
- From: tristan.van.berkom at gmail.com (Tristan Van Berkom)
- Subject: [Glade-users] Semi-dinamical UIs
- Date: Tue, 20 Oct 2009 13:38:41 -0200
On Tue, Oct 20, 2009 at 12:01 PM, Alexey Kurochkin
<alexey.kurochkin at pathfinderlwd.com> wrote:
On Tue, 2009-10-20 at 09:42 +0100, David L?pez Luengo wrote:
[...]
Anyway, it seems that "semi-dinamicals" UIs should be make hardcoded,
let's go then, I have no time to lose.
Hope to be skillfull one day writing gtk widgets...
GObjects actually. GtkWidgets are just derived from GObject. But it pays
to know the concept. GTK is object oriented at the end.
?right now I'm a newbie xDD and have deadlines so...
Deadlines make software ugly and programming stressful :(. Good luck
though!
It really is a shame though considering:
o if you had the right language binding, say pygtk or gtkmm..
o and you had some half decent documentation or a good tutorial
o and if we had been able to go an extra mile to allow Glade to
recognize your custom widget type without writing a small catalog
(maybe even using rich gir introspection data to do it).
... well then it would really be as simple and natural for you to
write your code inside customized implementations of GTK+
widgets as to write code that runs in callbacks etc, it would
simply be a choice of design case by case.
Anyway just seems we fell just about 5% or 10% short of the mark here...
just too bad I guess.
Cheers,
-Tristan
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