Re: [Gimp-developer] Gimp on Steam

On Thu, Mar 6, 2014 at 12:31 PM, Sam Gleske <sam mxracer gmail com> wrote:

Hopefully, others will add on to that pros/cons list so that core devs can
 make an informed decision.

Speaking strictly as a reader of the mailing list, the GIMP project is
woefully understaffed. Putting GIMP into the hands of tens of thousands of
users who are probably not on the primary platform (i.e. Linux) may siphon
off valuable developer resources.

If so, would distribution though Stream attract sufficient volunteers to
offset this cost?

What would be the consequences if a Steam user downloaded GIMP only to find
out that it's still mostly an 8-bit graphics engine? E.g. negative press.
And again, would this motive people to chip in if so?


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