Re: Gnome Games will make 3D mandatory for 2.28

Vincent Povirk wrote:
> On Tue, Mar 17, 2009 at 2:25 PM, Callum McKenzie
> <callum spooky-possum org> wrote:
>> Sure it uses a
>> ridiculously complicated piece of hardware for playing tetris and it
>> offends our instincts, but this hardware is already driving the screen
>> so it isn't really an issue.
> It doesn't offend me at all that we'd take advantage of 3D hardware,
> or that we'd depend on a working OpenGL. It only bothers me that
> (presumably) it increases the hardware requirements.
> Unless a clutter engine can work OK with software rendering? With lots
> of stuff disabled maybe? Is that plausible?

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