Re: Hearts considered?
- From: Sander Marechal <s marechal jejik com>
- To: callum spooky-possum org
- Cc: games-list gnome org, hearts lists jejik com
- Subject: Re: Hearts considered?
- Date: Sun, 28 May 2006 13:53:03 +0200
What would be the best scripting language to use from a gnome-games
point of view? Scheme/guile?
Guile is fairly good these days (that is, using its scm_* API over the
older gh_* API), but the library isn't large (although that isn't a
major problem in an embedded language). Its documentation is also a
little flaky: what it documents it does well, but there are some useful
functions which aren't. It is also scary if you aren't used to
scheme/lisp.
Python is the other obvious one because of its wide support within the
GNOME community. I don't know much about Lua, but a quick read of their
about page suggests python is a better match to the style of
programming.
Thanks. Scheme and Python are both languages that I wanted to learn some
day. I'll have a look at their C API's and see which on is better for me.
--
Sander
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