Re: Hearts considered?



On Sat, 2006-05-27 at 14:41 +0200, Sander Marechal wrote:
> What would be the best scripting language to use from a gnome-games 
> point of view? Scheme/guile?
> 
Guile is fairly good these days (that is, using its scm_* API over the
older gh_* API), but the library isn't large (although that isn't a
major problem in an embedded language). Its documentation is also a
little flaky: what it documents it does well, but there are some useful
functions which aren't. It is also scary if you aren't used to
scheme/lisp.

Python is the other obvious one because of its wide support within the
GNOME community. I don't know much about Lua, but a quick read of their
about page suggests python is a better match to the style of
programming.

The only other widely used embedded scripting language in the GNOME
community is perl, but its a lot rarer.

 - Callum





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