Re: [libxml++] patch to allow building without glibmm
- From: Darko Miletic <darko uvcms com>
- To: Simon Reye <sreye indauto com au>
- Cc: libxmlplusplus-general lists sourceforge net
- Subject: Re: [libxml++] patch to allow building without glibmm
- Date: Fri, 28 Oct 2005 08:50:09 -0300
Simon Reye wrote:
I'm new here and I'm not sure if this is the right forum for this
discussion to continue but the dependence on glibmm is a pain in the
neck for those of us who want the latest and greatest libxml++ on
Windows. If someone can prove me wrong, great.
This is open source project. Murray Cumming just told you that he will
not change libxml++ 2.x branch. And that's it. If the maintainer of the
project says no, the only thing you can do is one of these things:
1. Accept and move on.
2. Accept and create a new project based on libxml++ 2.x that uses
std::string (fork)
3. Accept and create a new project based on libxml++ 1.x that
incorporates all the changes and fixes from 2.x branch (fork v2)
4. Incorporate and maintain your own private version of libxml++ 2.x
with the patches for std::string into your project(s).
I was presented with the same choice when I started to use libxml++.
Because I did not want to depend on glibmm I choose libxml++ 1.04. Later
some additional patches where needed so I decided to incorporate
complete source of this patched version of libxml++ 1.04 in my project
just to avoid problems on the linux side and not to be dependant on
frequent version changes.
So far this approach works perfectly both on windows and linux. Of
course this also means that you should do static link with your version
of libxml++.
Darko
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