Re: [gtk-osx-users] Black screen on ARM based Macs



Hi John,

I've got confirmation that the following new build works OK for the user:

Changelog: I've updated the launcher script, set the target to 10.12 (as you've done) and removed libspell.
I can now experiment to see which of these helped to resolve the issue.

Thanks again for your help.

Best regards,
   Miroslav

From: gtk-osx-users-list <gtk-osx-users-list-bounces gnome org> on behalf of Miroslav Rajcic via gtk-osx-users-list <gtk-osx-users-list gnome org>
Sent: Saturday, June 25, 2022 11:34 AM
To: John Ralls <jralls ceridwen us>
Cc: gtk-osx-users-list gnome org <gtk-osx-users-list gnome org>
Subject: Re: [gtk-osx-users] Black screen on ARM based Macs
 
Thanks John,

will work to fix the issues you've observed.

Best regards,
Miroslav


From: John Ralls <jralls ceridwen us>
Sent: Saturday, June 25, 2022 1:45 AM
To: Miroslav Rajcic <mrajcic hotmail com>
Cc: gtk-osx-users-list gnome org <gtk-osx-users-list gnome org>
Subject: Re: [gtk-osx-users] Black screen on ARM based Macs
 
Miroslav,

I built a fresh meta-gtk-osx-gtk3 with macOS version min set to 10.12, symlinked $PREFIX/inst to $PREFIX/Resources and copied notecore-bin to $PREFIX/MacOS/notecore so that it would find my libraries with @executable_path/../Resources, then ran notecore from a jhbuild shell. It displayed correctly on both Retina and not. That tells me that whatever is messed up it isn't Gtk.

There seems to be a lot of extraneous stuff in your bundle as well, your launcher-script looks rather haphazardly ported from a Gtk2 one, and libspell is in the wrong place.  So start off with a fresh build of meta-gtk-osx-gtk3 in an empty folder starting with bootstrap-gtk-osx and for safety libspell too. While the build is going on clean up your bundle file so that only the libraries and other folders that you need are installed and redo your launcher script based on gtk-mac-bundler/examples/gtk3-launcher.sh.

Some other things that need addressing: You seem not to have updated your use of gtk-mac-integration for Gtk3: It doesn't work, the menu bar is on the window instead of at the top of the screen. The Gtk-supplied icons aren't visible, perhaps you're trying to use the GTK_STOCK icons that were deprecated in Gtk-3.0.0 and removed somewhere around Gtk 3.10. I thought at first you'd gotten tripped up with the removal of the deprecated stock names in Adwaita-42, but they don't work with Adwaita-3.38 either.

Once you've got a clean bundle I'll test it for you, but you might want to get the Additional Tools for Xcode 13 from https://developer.apple.com/downloads. It includes Quartz Debug that might enable you to fake retina resolution if your MBA has enough GPU to support it.

Regards,
John Ralls


> On Jun 24, 2022, at 2:17 PM, John Ralls <jralls ceridwen us> wrote:
>
> Miroslav,
>
> Thanks. I can confirm that it’s a Retina issue, not an Apple Silicon one. I have the same 1/4 render on my Retina monitor on both my Intel Mac Pro and my M1 mini. It looks normal on the non-Retina monitor on both systems.
> Next I tried my 2014 MBP Retina running macOS 11 BigSur. Same problem. Maybe this is your user’s first experience with Retina displays?
>
> I hadn’t really paid attention to https://gitlab.gnome.org/GNOME/gtk/-/issues/4342#note_1299321 until now. I think that’s a separate issue from the Monterey absolute value change that screwed up flipping the coordinate system. His issue appears similar to yours and he worked around it by removing the scaling line,https://gitlab.gnome.org/GNOME/gtk/-/blob/3.24.33/gdk/quartz/gdkwindow-quartz.c#L194 , altogether. I’m not sure why that would be necessary for you and him and not for anybody else. That line has been there for 6 years, having been introduced in https://gitlab.gnome.org/GNOME/gtk/-/commit/3f077ec36f4a59e803c9f4509996269c862e04af. Note that the scale division in the CTM is countered by scaling the size of the Cairo surface at https://gitlab.gnome.org/GNOME/gtk/-/blob/3.24.33/gdk/quartz/gdkwindow-quartz.c#L352.
>
> Regards,
> John Ralls
>
>
>
>> On Jun 24, 2022, at 12:01 PM, Miroslav Rajcic <mrajcic hotmail com> wrote:
>>
>> Hi John,
>>
>> you can find the installer with new build here:
>> http://notecase.sourceforge.net/temp/notecase-4.6.4pre1.pkg
>>
>> Thanks for the help.
>>
>> Best regards,
>>  Miroslav
>>
>> From: john <jralls ceridwen us>
>> Sent: Friday, June 24, 2022 7:49 PM
>> To: Miroslav Rajcic <mrajcic hotmail com>
>> Cc: gtk-osx-users-list gnome org <gtk-osx-users-list gnome org>
>> Subject: Re: [gtk-osx-users] Black screen on ARM based Macs
>>
>> Miroslav,
>>
>> I installed NoteCasePro from your download page to my M1Pro MBP running the Ventura developer beta and it looks just like your screenshot. It also has Gtk-3.24.30. Can you give me a link to your Gtk3.24.33 installer?
>>
>> I think that the reason you can't see the problem is that your 2017 MBA doesn't have a Retina display. I'll check it on my MacPro that does have a Retina display in a bit and follow up.
>>
>> I haven't tried cross-compiling to arm64 from intel yet, but it didn't work at all back in the PPC->Intel days so when I was distributing PPC apps I built on the respective machines. Universal builds definitely don't work from the command line, I did try that. I can also say that I haven't seen any significant behavior differences between running Intel builds with Rosetta2 and native builds on M1s, so I think it's unlikely that that's the problem. The Xcode version shouldn't matter either.
>>
>> Regards,
>> John Ralls
>>
>>
>>
>>> On Jun 24, 2022, at 5:45 AM, Miroslav Rajcic <mrajcic hotmail com> wrote:
>>>
>>> Thanks John,
>>>
>>> I don't have M1 hardware, so I depend on users to help troubleshooting the issue.
>>>
>>> I do my build on Intel hardware (macOS 12.0.1, MacBook Air 2017, XCode 13.2.1), with the following target setup:
>>> setup_sdk(target="10.9", sdk_version="native", architectures=["x86_64"])
>>> i.e. program is being run on M1 through Rosetta.
>>>
>>> The issue was reported against the build using GTK 3.24.30, then I've rebuilt the program to use latest v3.24.33,
>>> but both users reported that the issue was not fixed (screenshots below). They are not developers, so they did not try running gtk-demo.
>>>
>>> I do have an app log that redirects all GTK logging, but could not find any clue (GTK error/warning) in it. The same binary works fine
>>> on Intel hardware, no such issues were reported.
>>> I will re-check to make sure they properly installed the newer build.
>>>
>>> Could adding native "arm64" architecture into the setup help with this bug (based on the bug that was fixed)?
>>> Do I need to use newer XCode for this?
>>>
>>> Best regards,
>>>  Miroslav
>>>
>>> <Screenshot 2022-06-20 at 18.56.35.png>
>>>
>>> <Screenshot 2022-06-17 at 06.18.07.png>
>>>
>>> From: john <jralls ceridwen us>
>>> Sent: Thursday, June 23, 2022 2:30 AM
>>> To: Miroslav Rajcic <mrajcic hotmail com>
>>> Cc: gtk-osx-users-list gnome org <gtk-osx-users-list gnome org>
>>> Subject: Re: [gtk-osx-users] Black screen on ARM based Macs
>>>
>>>
>>>
>>>> On Jun 21, 2022, at 9:50 PM, Miroslav Rajcic via gtk-osx-users-list <gtk-osx-users-list gnome org> wrote:
>>>>
>>>> Hi,
>>>>
>>>> several users of my program reported the main application screen being partially black on ARM based Macs (M1) on macOS Monterey.
>>>> Digging online, it seems that this bug has been known:
>>>> https://gitlab.gnome.org/GNOME/gtk/-/issues/4342
>>>> https://gitlab.gnome.org/GNOME/gtk/-/issues/4395
>>>>
>>>> I've rebuilt latest gtk-osx yesterday (moduleset-stable), but the issue still seems to be here.
>>>> What's the status of this issue in gtk-osx?
>>>
>>> Miroslav,
>>>
>>> The fix for issue 4342 is in Gtk+-3.0 since 3.24.31 and modulesets-stable has 3.24.33, so perhaps the problem your users have found isn't the same one.
>>>
>>> Is this an Apple Silicon build or an Intel one? What minimum macOS version did you specify? Does the problem reproduce in gtk3-demo or is it just your app?
>>>
>>> Regards,
>>> John Ralls
>
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