Re: [gtk-osx-users] gtk-mac-bundler: Unable to load image-loading module ...



On Jan 29, 2013, at 10:02 AM, Christophe <cch heonium com> wrote:

> Le Tuesday 29 Jan 2013 à 08:49:39 (-0800), John Ralls a écrit :
>> 
>> On Jan 29, 2013, at 7:32 AM, Christophe <cch heonium com> wrote:
>> 
>>> Le Tuesday 29 Jan 2013 à 06:55:40 (-0800), John Ralls a écrit :
>>>> 
>>>> On Jan 29, 2013, at 4:53 AM, Christophe <cch heonium com> wrote:
>>>> 
>>>>> Hello,
>>>>> 
>>>>> I am new to gtk-mac-bundler, and it seems to have followed the
>>>>> documentation to the letter but when I run the generated 
>>>>> package i have the following error message:
>>>>> 
>>>>> CRITICAL:init:Unable to load image-loading module: @executable_path/../Resources/lib/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-png.so: dlopen(@executable_path/../Resources/lib/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-png.so,1): image not found
>>>>> 
>>>>> I specify the image file it tries to open is present in bunble. I
>>>>> googling for several days but I have not found anything relevant.
>>>>> Can you give a link or a track to solve this problem
>>>>> 
>>>> 
>>>> 
>>>> Assuming you've checked the bundle to ensure that libpixbufloader-png.so is in fact in that path, the usual cause of this problem is attempting to run an auxiliary program from Contents/Resources/bin instead of Contents/MacOS. @executable_path starts from the path of the binary that starts the linker-chain.
>>>> 
>>> Ok I understand, but I followed the sample: 'pygtk-demo' and I set the
>>> entry 'launcher_script' which copied the script in the 'Contents/MacOS'.
>>> This script calls the python script in the same directory which starts
>>> the application that it is in 'Contents/Resources/bin'. The only 
>>> difference is that in this sample the final script is in
>>> 'Contents/Resources/lib/pygtk/2.0'.
>>> You advise me to the Python application being in 'Contents/Resources/bin'
>>> in 'Contents/MacOS'? In this case i need to modify a lot a things in the
>>> application.
>>> 
>> 
>> So this is python. That changes things a bit.
>> The location of the python script doesn't matter, the executable (as far as the linker and dlopen are concerned) is the python interpreter, which is why it is in Contents/MacOS.
>> 
>> If you shell out to another program, though, (os.spawn, popen2, subprocess.call, etc.), that creates a new executable for linking and loading, and the easiest thing to do is to put any program that you need in Contents/MacOS as well.
> 
> I have put python interpreter and the python script in the bundle
> (Contents/MacOS) but i have exactly the same error when i try to run it.

It appears that you *don't* understand. So long as you stay in the python script, python is the executable, the location of the script isn't important. That's they way pygtk-demo works -- and it does work, I just tested it. So either you've screwed something up in converting the example to your script or your script is calling another program which isn't in Contents/MacOS. 

You have to figure out which is the problem, I can't without reviewing your code, and I'm not interested in doing that.

Regards,
John Ralls



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