Re: GdkRGB drawing directly into a GdkImage
- From: Owen Taylor <otaylor redhat com>
- To: Arthur Jerijian <lightmanaj earthlink net>
- Cc: gtk-list redhat com
- Subject: Re: GdkRGB drawing directly into a GdkImage
- Date: 08 Nov 1999 10:36:39 -0500
Arthur Jerijian <lightmanaj@earthlink.net> writes:
> On Sat, 06 Nov 1999, Federico Mena Quintero wrote:
> > > Can GdkRGB draw directly into a GdkImage? I know I can always draw into a
> > > pixmap and retrieve the image from the pixmap, but this costs network bandwidth
> > > and performance, particularly on slow networks.
> >
> > Why do you want to draw directly on a GdkImage?
>
> I want my library to be able to support such a thing in case the developer's
> application uses GtkImage widgets instead of GtkPixmap widgets. It would
> also be great for something like an offscreen drawing area. Plus, I don't mind
> flexibility and speed. :*)
I know of no reason why a developer would want to use a GtkImage widget.
They might use a GtkDrawingArea widget and use GdkRGB to handle
exposes on that, or they might use the GtkRGB widget that somebody
mentioned writing recently.
A search in the GNOME cvs repository turns up not one single application
using GtkImage. (The only references are its definition in GTK+, and
the suport in Glade)
So I wouldn't worry about that. Regards,
Owen
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