Re: Using GObject library to create a lot of objects



Hello!
        (sorry for my poor english first)
        I took a glance at the src of gobject. It's seemed that the gobject
doesn't have a "copy-on-write" function which QT's share class has.
(http://doc.trolltech.com/4.0/shclass.html)

        If u want to create thousands of GObject and don't modified them at
once, I suggest u use some methods which can achieve "copy-on-write" in
GObject ( I don't know how to do :( ).

btw: Why don't the developers of GObject add copy-on-write function to
GOject ?  Does the GObject really need copy-on-write ?
 

 2005-03-05 14:38 -0300,Fabrício Barros Cabral :
Hi people!

I'm thinking develop an application using the GObject library, but I
have a dilemma: use or not use the GObject library. This application is
object-oriented but will be able to create-use-destroy a lot of objects
(10.000 or more) during the execution of this application.

Thus, my question is: I should or I shouldn't use the GObject to make my
objects? What is the impact of the overhead due using it?


Best Regards,

--fx
-- 
Regards 
Falls Huang




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