Re: real time display question in gtk



On Mon, Apr 01, 2002 at 02:00:33PM -0800, Taura Milana wrote:
Yes, I've done this before.

You really need to know the GTK timeout callbacks
and how to optimize them, along with using GDK RGB
buffers for drawing output really helps.

Have your callback check for the network stats as
often as possible, and directly update the GtkDrawable
(or whereever you are drawing out to) as quickly as
possible.

Remember, optimul use of GTK timeout callbacks and
GDK RGB buffers.   If you have any specific questions
let me know.
---end quoted text---

I just put the socket file descriptor into a gdk_input_add () and got a callback
for it at all the time something arrives.. and at this callback, I update the
screen..
At least for me, it worked.. :)
But yes, if you update it too fast, you'll get just a flashing window..

[]'s
-- 
Marcelo R Leitner <mrl netbank com br>
ICQ #: 29966851



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