RE: Apply for idea: Gnome-games + Telepathy in GSoC




> -----Original Message-----
> From: Thomas H.P. Andersen [mailto:phomes gmail com]
> Sent: Friday, March 20, 2009 7:26 PM
> To: Sha Liu
> Cc: gnome-soc-list gnome org; me jasonclinton com
> Subject: Re: Apply for idea: Gnome-games + Telepathy in GSoC
> 
> On Fri, Mar 20, 2009 at 11:57, Sha Liu <sandyleo26 gmail com> wrote:
> > Hi Jason ,Thomas and everyone,
> >
> > I’m a graduate student and I’m very interested in the idea of converting
> > Gnome Game to be playable with one’s contacts. I’m myself a online game
> > lover, however I never did it under Linux. It’s really a pity for all
> > Linuxers, either for programmers or normal users. And making games more
> > sociable is really a big improvement in the fun of using Linux and thus
> > people will more ‘stick’ to Linux.
> >
> > Some of the games are already really playable in single mode and getting
> > more people into it will make the game more competitive and
> > entertainable(like nibbles or gnometris). However, I’m a little confused
> > about what the project want to achieve.
> >
> > Is it a small plug-in on the IM client side(empathy etc.) which allow you to
> > invite your friend on the list to play *some* game or
> >
> > it is on the game side that which add a ‘browse’ button on the ‘network
> > game’ dialog box that you can choose the contact to play *only* this game
> > with?
> 
> Either way is possible. The current solution is a lot more complicated
> than needed and easier ways of setting up networked play with friends
> is very welcome.

Thanks for your quick reply.
IMO, people tend to play games when they're hanging around with friend rather than they play games and suddenly remember of somebody. So it's natural to put launchers of a few games in a IM client.

> There is another applicant who wants to focus on doing it with python
> for sudoku. Perhaps you could be interested in doing it for the C
> based games?
> 
> - Thomas

I just saw that thread. I use C/C++ mostly and hardly know nothing about python so these C-based games are my only choice. However, it's the network part that really need code to be filled in. So I need to know
first, how to interface the game to telepathy, including 1) what data should be sent back and forth between players.	2)how to implement the telepathy(as I know little about it)
second, how to integrate a launcher in a popular IM client.
And I assume these connections are not related to the ggz at all.

Again, please help me point my mistakes.

__
Sha Liu




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