Re: GSoC idea: Gnome Games + Telepathy Tube

On Thu, Mar 19, 2009 at 11:44 PM, Zhang Sen <zh jesse gmail com> wrote:
> Adam's idea is that players still have different puzzles but compete for
> speed (telepathy is only there to display the other's game), right? This
> also works, and we can develop an algorithm to calculate grades based on
> time and difficulty. This mode of competition is common with tetris
> games but I think it's less fun for sudoku, which lacks action and fancy
> stuff. E.g. people generally don't like to watch a guy playing sudoku.

I meant that they'd be competing to solve the same puzzle.  It
wouldn't be too hard to send an array representing an initial board to
the other player.  The progress of the other player would then be
shown in shadow on the same board or on another without revealing the
filled in numbers of either.



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