Re: ARM/x86 builds for xdg-app runtimes
- From: Sam Thursfield <ssssam gmail com>
- To: Cosimo Cecchi <cosimoc gnome org>
- Cc: gnome-os-list gnome org
- Subject: Re: ARM/x86 builds for xdg-app runtimes
- Date: Mon, 6 Jul 2015 13:46:23 +0100
Hello
On Fri, Jul 3, 2015 at 1:01 AM, Cosimo Cecchi <cosimoc gnome org> wrote:
At the West Coast hackfest, we brought up the topic of building xdg-app
runtimes for other architectures; they're currently only built for x86-64.
For x86 systems there should not be many additional requirements on the
hardware side, but for ARM builds we need machines to natively build the
runtimes on.
At Codethink we've had good experiences with using NVIDIA Jetson
developer boards as build machines. Much better experience than we've
had with "server-class" ARM hardware in fact.
I have one on my desk that builds all the Baserock reference systems
for ARM on every new commit. Uptime is currently 19 days but I've seen
them go for months with no noticable instability, and they are pretty
fast (slower than x86 for building, obviously, but not painfully so).
The product page is: https://developer.nvidia.com/jetson-tk1
The Jetson is also cool because you can get 3D (EGL) working with the
open source Nouveau driver. We showed Weston running on a last year on
a Jetson with no binary blobs, I'm not sure if anyone's tried
Mutter/Gnome-Shell but presumably it's a similar amount of effort.
Sam
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