[Glade-devel] [glade-3] Patch to draw selection handles

I think I may have to rewrite it to avoid using gdk_gc_set_subwindow().
Each time it gets an expose signal it will queue an idle function which
will draw all the selection rectangles that intersect the window that
got the expose event. It will be a bit more complicated than the current
code, but shouldn't be too bad.

I've done this, and committed to cvs.

It seems to work OK on Linux again (though the code is a little more
complex than before, so there may be a few problems to sort out.)

Hopefully it will also work on win32 this time!


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