Re: [Gimp-user] Imported SVG looks blurry in Gimp





On 12/17/18 2:08 AM, Miracles Happen via gimp-user-list wrote:
Steve Kinney,

thanks for your help.

I followed your instructions (I'm using Gimp 2.10.8).
The dockable path dialogue is also available on the layer dock in this
version.
I created a new path, as you suggested but then I couldn't find an import
image at the
bottom of the dock.
However, if I right click on the empty path there is a menu with the option
"import path" where
I can select the .svg image but I get an error message "No paths found..."

Did I have to create a path in Inkscape? Because I have no clue. My purpose
was just
scaling down an image.

Thanks!

A SVG file created with Inksacpe is nearly the same thing as a GIMP
"path", in that the formats are compatible enough for the GIMP to
interpret an SVG file.

I seem to have originally replied to you, not the list - oops.  For
reference, here's my earlier post:

I'm using GIMP 2.8.10, hopefully this all works the same in your version...

To import an SVG file into the GIMP, open the Paths dockable dialog and
create a new, empty path.  (That's the counter-intuitive part.)

Then, it becomes possible to import an SVG file via the "Import" button
at the bottom of the said dock.  [note: vs. right-click the new path's
thumbnail and select "import", I probably got that wrong in my original
reply.]

This should give "perfect" results, loading the original vector paths in
the GIMP, available for use in making an image with pixels and such. It
may take a bit of tweaking but the parts should all be present.

You can then render visible content on a (new) image layer from the
imported SVG path(s) via the stroke function, path-to-selection followed
by filling the selection, etc.




Owen,
I don't want to waste too much time for something like this. It would be
much easier for me to draw a new coat than
wasting too much time to resize the one I've made. It's just an item of
armor for an iconset in RPG Maker.
If it is a simple process ok, otherwise I won't bother any longer, I've
already wasted an entire day yesterday.
Thanks to you too for your help!



On Mon, Dec 17, 2018 at 12:29 PM Owen <owen cook gmx com> wrote:




Size: 24 x 24 pixels
DPI: 90 (it cannot be changed or the size will change as well)


That is approximately 10 mm X 10 mm

If you are looking at it, say 40 X 40 mm size, it will look blury.

One way to visualise what is happening is to open the original image as
say 480X480 and overlay a grid of 20px. Then you will notice what each
pixel covers. You will also get an idea of the anti aliasing  will do which
is what you will see when you magnify the 24 x 24 px image.



Owen
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