Re: [Gimp-user] gif banners
- From: Mark Morin <mdmpsyd gwi net>
- To: nayzwolf6913 <forums gimpusers com>, gimp-user-list gnome org
- Cc: notifications gimpusers com
- Subject: Re: [Gimp-user] gif banners
- Date: Thu, 15 Sep 2016 07:50:40 -0400
Without seeing the actual gimp file, I am making certain assumptions. It
looks like each copy of the background layer is identical. If that is
the case then multiple copies does not add anything to the final product
(not 100% accurate as you can play with how one layer interacts with the
one below it). I was not sure if you were trying to create an animated
gif. If so, the multiple layers make sense (but not if they are
identical copies). If you are trying to make an animated gif all you
need is one layer for the background color placed on bottom (two if you
want/need different colors for the gif background and text box background).
The transparent areas of the gif are going to allow whatever is below to
bleed through. The teal is over powering. Try creating a selection the
size of the gif on a new layer, place it below the gif and play with
filling it with neutral colors (white, grey, etc.) until you get the
image looking the way you want it. You can change how the layers
interact (multiply, darken, etc) as that may improve the image. Once you
have the image (gif) looking the way you want, add a new layer, placing
it on bottom and fill that layer with the desired color of your text
box. Finally, add your text layer anywhere above that base layer.
On 9/13/2016 9:54 PM, nayzwolf6913 wrote:
it looks like your original image has transparent elements. Try
filling
a selection the size of the original image with white and place it
below
the image. Then fill the entire background with your teal color,
placing
that layer on bottom. Why so many copies of the background layer?
Do you mean put a white background on the wolf on each layer then "merge down"
that with the teal background? I'm still new to all of it but the way I learned
was to have the text+background layers equal the number of layers in the gif
image (wolf) then interleave layers that is the reason for the # of layer. Once
I get it right I will optimize for gif to try to reduce the # of layers,is there
a better way?
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