Re: [Gimp-developer] GIMP development- What's the point?



On Fri, Sep 23, 2016 at 01:14:38PM +0000, Marius Kjeldahl wrote:
While I am not a Gimp developer, I've been a keen user for many years. Same
goes for Inkscape. After having to do some native work on iOS, I started
working on Macs. In addition new laptop offerings kept making life as a
linux user harder and harder. Touch screen, sexy new form factors, pens? At
the same time, doing linuxy things on Macs became easier and easier, to the
point that I know do most development on Macs, deploying on Linux where
approriate.

I've waited years for Gimp and Inkscape to support Macs, but sadly they
still don't. They barely "run", but they aren't usable. I wrote a blog post
with the details:

https://medium.com/@kjeldahl/gimp-and-inkscape-on-retina-macs-do-not-work-9601c3052e86#.i3ys9rmhn

So to your question, what's the point?

Under Windows and Linux GIMP works almost flawlessly and that is more
than 80% of PC or more in the world.

And you can always use Linux in dual boot or in a virtual machine on a
mac and those both methods cure definitely all that MacOSX problem, 
meanwhile waiting for the GTK3 definitive solution of course...

So the point is really "who cares about (some) OSX (users)"?

Please add my MANY THANKS TO DEVS! to the list...

-- 


Marco Ciampa

I know a joke about UDP, but you might not get it.

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 GNU/Linux User #78271
 FSFE fellow #364

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