Re: [Gimp-developer] Create New Layer Button

Elle, Thanks for sharing your workflow, and the link. I'm sure the
information contained in that page will be very useful (I have bookmarked
it), as these are not things I typically play with (mostly, there just
aren't enough hours in the day, and I'm the graphics/media department for
the entire company).
I appreciate the honesty. I will hold off on the idea for now, but the
offer is open to anyone who might like to share processes and workflows, or
use them with the intention of adding features to GIMP.

One question: Is there a plugin or feature planned for displaying
keystrokes on the screen as you are typing them? This would make it
somewhat easier to record workflows without having to manually overlay each
keystroke in the final video.

Thanks again.

On Mon, Mar 30, 2015 at 8:57 PM, Elle Stone <ellestone ninedegreesbelow com>

On 03/30/2015 12:14 PM, C R wrote:

Elle, to answer your question, I'm a graphic designer mainly, but I use
photography as a graphic design tool. I would consider myself a decent
photographer, but I'm much better at photo-editing than I am at
photography, to be perfectly honest. :) From me, you would get a variety
of workflows, which range from focus-stacking and layer duplication with
layer mode filters and masks for non-destructive editing.

I would be very pleased to see your workflow as well, as it may help
improve mine. It's always those one of two things that you don't think
of, that just save you ages.

For example, in product photography, I used to fuzzy-select (magic wand
in PS) the white space and shadow areas, and erase to white as close as
I could get to the shadow area to maintain a clean transition, and then
clean up the shadows a bit. These days, I use fuzzy select (or the
curves tool for white object on white background, since fuzzy select
doesn't work as well in these situations), then selection-to-mask
(inverted), and erase the mask outward from the base of the object until
I have as much shadow as I want. This ensures a smooth transition
without any extra clean up, and allows  much greater control over the
image in a non-destructive way that only requires a few more button
clicks, and is so much less of a pain-in-the-ass, it's ridiculous.

I will do a video of my various workflows, and make UI suggestions based
on each of them, if that will help the team.

Let me know if this is something that would be useful.

Hi C R,

GIMP users can provide helpful suggestions for improving GIMP useability.
But GIMP code still gets written one line at a time by whichever developers
and code contributors have the time, ability, and inclination.

It's very possible that the core GIMP code is not at a point where it
makes sense for the developers to worry too much about workflow-specific
useability issues. That's why I asked about whether the developers would be
able to use information about people's workflows and personal "top ten
useability issues". I'm pretty sure that eventually the answer will be yes,
but I'm not sure if now is the right time.

You are right about those "one or two  [or 10 or 20] things that you don't
think of" that make your workflow easier. Shift-click plus dragging a color
to a layer is certainly one of those things for me. So even if the GIMP
devs aren't at a point where worrying about useability is a high priority,
GIMP users can learn from each other about ways to improve our workflows,
if people want to share such information.

Mostly I use GIMP for editing photographs, and like yourself I like
working in the digital darkroom as much or more than actually taking
photographs. My photography workflow is pretty simple. If I'm starting with
a camera jpeg, I use RawTherapee to recover crushed shadow detail, deal
with lens vignetting, etc. If I'm starting with a raw file, I use
RawTherapee or darktable to produce a "flat print" with no alteration to
the original image other than fixing things like lens vignetting and
chromatic aberration. Many people do most of their editing in a raw
processor and only use programs like GIMP or PhotoShop for touch-ups. I'm
sort of old school - I use GIMP for almost the entire process of creating a
final black and white image. Using GIMP, I make any necessary repairs to
flaws in the original image, and then make a luminance-based black and
white rendering, recovering the original channel information at the same
time in case it might be useful. Then I modify global and local tonality
layer by layer, using masks to confine modifications to the desired area.

This page has a couple of screenshots showing typical layer stacks, but
doesn't talk about useability issues (it's a tutorial on some layer blend
modes that haven't yet made it into GIMP master):


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