Re: [Gimp-developer] 32 bit bmp files again



To add to my question thread myself; I can load the file into Paint, but if
I try to save it, Paint says '24 bit' only (has no 32 bit option) and if I
save that, it's the same size.  If I save from Gimp to 24 bit it's 15K.  If
I save from Gimp to 32 bit it's 20K.  so whan I save in Paint, and it says
'24 bit' it saves to 20 K file.



On Sun, Aug 3, 2014 at 1:58 PM, Todd Marshall <tamnt54 gmail com> wrote:

I know this is an old topic but I am having trouble, producing 24 bit .bmp
files is good. If I add alpha layer and save (export) to .bmp, it's not
good. (to save 32 bit pixel image) Windows API simply will not load the
file. I've tried changing 'save colorspace information' and this does not
work.
Any fix? I guess I have to try a different program.  Don't need any
special functionality, just a 32 bit file that the windows api can load.
(the LoadImage() api function in win32)
Thanks!



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