Am 10.02.2013 20:26, schrieb Guillermo Espertino (Gez): > El 10/02/13 15:57, Alexandre Prokoudine escribió: >> On Sun, Feb 10, 2013 at 10:36 PM, Timo Witte wrote: >>> I used "Color Balance" a lot recently. And i want to propose a redesign >>> of the UI to make it more intuitive. I have made a quick mockup of that: >>> http://files.spacefish.biz/gimp/new_color_correction_menu.png >>> Maybe i got this wrong, but isn´t the "Color Balance" menu just a simple >>> 3-Way Color Correction Panel? >> >> http://i.imgur.com/PhaXziO.png would probably be a slightly more >> traditional rendering :) >> >>> What do you think about the idea? >> >> I guess some people would like to retain numeric input, but that's >> just my gut feeling. For me 3-way would be preferable. > > The tool could offer both methods so users can choose. > Actually, Blender has two different methods: Lift/Gamma/Gain and > Offset/Power/Slope (the second is the ASC-CDL standard exchange format > for color grading). > If the 3-way UI and the current numeric inputs have a correspondence, > users could change between modes without loosing the grading. I like they way blender does it in the compositing node too, we could port that "Design" to the GIMP Dialog. I thought about the numeric input values too, maybe just add the colorwheels to the current dialog, and keep the sliders / numeric input. If someone changes the sliders the change is reflected on the colorwheels and vice versa. But i think it could get ambigious if the radiobox selector for shadows, midtones, highlights is still present and the 3 color wheels aswell.. > Boosting the color balance tool to add this new stuff sounds like a > really cool GSoC project, especially now that making GIMP suitable for > VFX work became one of the targets. Does GIMP offer GSoC projects? Would this "small" task also be a GGSoC project?
Attachment:
signature.asc
Description: OpenPGP digital signature