Re: [Gimp-developer] Change Request: Redesign the "Color Balance" UI

Am 10.02.2013 20:26, schrieb Guillermo Espertino (Gez):
> El 10/02/13 15:57, Alexandre Prokoudine escribió:
>> On Sun, Feb 10, 2013 at 10:36 PM, Timo Witte wrote:
>>> I used "Color Balance" a lot recently. And i want to propose a redesign
>>> of the UI to make it more intuitive. I have made a quick mockup of that:
>>> Maybe i got this wrong, but isn´t the "Color Balance" menu just a simple
>>> 3-Way Color Correction Panel?
>> would probably be a slightly more
>> traditional rendering :)
>>> What do you think about the idea?
>> I guess some people would like to retain numeric input, but that's
>> just my gut feeling. For me 3-way would be preferable.
> The tool could offer both methods so users can choose.
> Actually, Blender has two different methods: Lift/Gamma/Gain and
> Offset/Power/Slope (the second is the ASC-CDL standard exchange format
> for color grading).
> If the 3-way UI and the current numeric inputs have a correspondence,
> users could change between modes without loosing the grading.
I like they way blender does it in the compositing node too, we could
port that "Design" to the GIMP Dialog.
I thought about the numeric input values too, maybe just add the
colorwheels to the current dialog, and keep the sliders / numeric input.
If someone changes the sliders the change is reflected on the
colorwheels and vice versa.

But i think it could get ambigious if the radiobox selector for shadows,
midtones, highlights is still present and the 3 color wheels aswell..

> Boosting the color balance tool to add this new stuff sounds like a
> really cool GSoC project, especially now that making GIMP suitable for
> VFX work became one of the targets.
Does GIMP offer GSoC projects? Would this "small" task also be a GGSoC

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