Re: "I've got this great idea!"
- From: "Jason D. Clinton" <me jasonclinton com>
- To: Vlad Volodin <vest 84 gmail com>
- Cc: games-list gnome org
- Subject: Re: "I've got this great idea!"
- Date: Sun, 22 Feb 2009 09:29:57 -0600
On Sun, Feb 22, 2009 at 8:07 AM, Vlad Volodin <vest 84 gmail com> wrote:
> I decided to completely rewrite my code, and try to public it here again.
> Can you explain what is the difference between clutter and GooCanvas? I used
> the library rsvg to load and draw SVG files in DrawingArea, with which tools
> can I achieve the same goal?
You can use gdk_pixbuf_new_from_file to achieve the same thing. If
using Clutter and Clutter-Cairo, you can do
gdk_cairo_set_source_pixbuf on the pixmap after it's loaded to paint
the SVG to a texture. This has the added benefit of supporting all
file formats.
> Is there any difference in rendering speed?
GooCanvas is 2D accelerated. Clutter is 3D accelerated.
> And the last, if looks in prospect, will gnome games move to clutter or
> GooCanvas?
I would prefer Clutter because large parts of Gnome appear to be
getting behind it and it's backed by a large team of programmers at
Intel.
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