I see now. The reason was I only saw a video for gnomines so I thought it was the furthest along. Any any rate, I love the bouncing effect in the games, it makes the animation more "fun" and less "stiff". CC: games-list gnome org From: hortont424 gmail com To: merkinman hotmail com Subject: Re: Noticeable Changes to Games for GNOME 3? Date: Tue, 18 Aug 2009 01:10:36 -0400 Um. Actually gnomine is the least far along of all of those that I listed, haha. (the whole of the graphical portion, besides the mine/flag images, was created on Sunday) All three of my games (gnomine, lightsoff, same-gnome-clutter) will be entirely themeable by creating a few images and a short bit of _javascript_, but yes, it's probably a bit early for that right now... (you can also forget the images and draw the textures in Cairo from _javascript_). I'm not sure about the other two, in terms of theming. Since I didn't link to videos before, here are *videos* that might give a better idea of the use of Clutter in our games: same-gnome-clutter: http://www.vimeo.com/3068796 lightsoff (very old version): http://www.vimeo.com/2318879 gnometris-clutter: http://www.vimeo.com/3170316 gnibbles-clutter: http://vimeo.com/6057247 Anyway, if you want to get involved I'd be happy to help point you around (not that I'd necessarily be the most helpful, but I'm here if you're interested). --Tim On 2009.08.18, at 00:58, Mark Curtis wrote: Windows Live: Make it easier for your friends to see what you’re up to on Facebook. Find out more. |