Re: GNOME Goal Proposal: Port to GMenu



On Thu, 2012-04-26 at 10:04 -0400, Jeremy Bicha wrote:
> On 26 April 2012 09:35, Allan Day <allanpday gmail com> wrote:
> > On Thu, Apr 26, 2012 at 2:02 PM, Bastien Nocera <hadess hadess net> wrote:
> >> On Thu, 2012-04-26 at 13:55 +0100, Allan Day wrote:
> >>> Hi all,
> >>>
> >>> Last release we introduced the ability for applications to define a
> >>> GMenu (or 'application menu'). This means that applications now have a
> >>> place to locate global application (as opposed to per window) menu
> >>> items. Some applications have already started to use a GMenu, and
> >>> while this is great, it has also introduced some inconsistency (since
> >>> some app menus have several items in them and some just have Quit).
> >>>
> >>> It would be great if we could improve on the current situation and
> >>> ensure that all our applications present an appropriate set of items
> >>> in their GMenu. I've started a GNOME Goal page [1] which we can use to
> >>> coordinate this work, if people think it's a good idea.
> >>
> >> I'm not sure how good an idea this is given that the use of the app menu
> >> means that the application itself will require redesign. It would only
> >> be really useful for smaller applications with a very limited number of
> >> menu items, without a redesign.
> >>
> >
> > If an app has a complex menu bar, I'm recommending that it just moves
> > a small number of items to the app menu (eg. new window, preferences,
> > help, about, quit). That way we can ensure at least some consistency
> > and prevent those "oh, there's nothing there" moments.
> 
> I don't know if Unity supports having both regular menus and a Gmenu
> at the same time.

If it doesn't, there's fallback code in GTK+. But you should really
point that out to Unity developers. On the GNOME lists, we tend to focus
on GNOME itself.



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