Ter, 2004-10-12 às 16:22 +0200, Thomas Vander Stichele escreveu: > Hi, > > > > That said, using GStreamer (and more specifically, gst-gconf > > > accompanying library) gives you bonus point in flexibility, since > > > changing default output method is as easy as setting appropriate key in > > > GConf. But that still doesn't invalidate need for sound server on > > > machines with lower-end cards. > > > > No no no, don't go down this road. If people complain about esd > > latency now, just try replacing it with GStreamer and you'll soon find > > out what latency really means. > > Hi Gustavo, > > this is nothing personal, but that's just FUD. First of all, there are > two latency-related things esd has problems with. One is "time between > asking to play something and actually playing something". The second is > "an application using esd doesn't know how big this latency is" > > The first is important for ding sounds and accessibility (think > text-to-speech of selected widgets). The second is important for > synchronizing multiple audio programs/channels, or audio with video. > > > I don't want to leave vague statements. Simply put, building > > GStreamer pipelines is too slow, and reusing/caching sound effects in > > GStreamer doesn't work because it is too buggy. > > You didn't want to leave vague statements, but you did. Building > pipelines is too slow for what ? In what condition ? We have lots of > apps that create pipelines on the fly and do it very quickly. > > Reusing sounds doesn't work ? What bugs do you see ? It happily works in > a bunch of apps that have been written. Well, I admit I don't know GStreamer API intimately. But I remember wasting an afternoon trying to reuse a pipeline with filesrc "location=xxx ! mad ! osssink", and then changing file position back to the start of the file when it finishes to play again. It never worked. > > > As an example, look at the crappy sound in monkey-bubble to see what I > > mean. [Disclaimer: I think monkey-bubble is a great program, I'm not > > blaming its author] > > We should probably look at monkey-bubble then. How certain are you that > the author is using GStreamer correctly ? Since there are lots of little > small apps that test speed of pipeline construction, and reusing sounds, > I'd be surprised if it wouldn't work correctly when done correctly. > > Corrolary to your meaningless statement: if I write a GTK app that > creates lots of unnecessary widgets in my main window and lots of > resizes, taking 5 secs to start up, does that mean GTK is slow ? If I > then do all these things from five different threads I create without > grabbing thread locks, and it crashes, does that mean GTK is buggy ? > > Or does it mean that I am not using it correctly ? Point taken, and I agree. But the issue is that GStreamer programming is too complex. You either know exactly what you're doing, and avoid a mine field of bugs to reach your goals, or you don't and trigger a bug, or you're doing something wrong and GStreamer silently does nothing. I don't see anything wrong with replacing esd by GStreamer, as long as the GStreamer team provides a simple API like the existing gnome_sound_play("xxx.wav") API, with low latency, non-blocking (plays in background) and few bugs. The so called "GstPlay API" does _not_ qualify for this (fails the 'few bugs' check). I'm sorry if I sound inflammatory, but someone has to play this role. Best regards. -- Gustavo J. A. M. Carneiro <gjc inescporto pt> <gustavo users sourceforge net> The universe is always one step beyond logic.
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