[gimp-help-2] Minor changes to Artistic filters
- From: Ulf-D. Ehlert <ulfehlert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp-help-2] Minor changes to Artistic filters
- Date: Tue, 29 Jun 2010 18:21:56 +0000 (UTC)
commit 4dd1488695b9b9e61f4db23b18d08940b8651897
Author: Ulf-D. Ehlert <ulfehlert svn gnome org>
Date: Tue Jun 29 20:07:39 2010 +0200
Minor changes to Artistic filters
src/filters/artistic/GIMPressionist.xml | 6 +-
src/filters/artistic/cartoon.xml | 2 +-
src/filters/artistic/clothify.xml | 3 +-
src/filters/artistic/cubism.xml | 6 +-
src/filters/artistic/oilify.xml | 46 ++++++++----
src/filters/artistic/photocopy.xml | 4 +-
src/filters/artistic/softglow.xml | 14 ++--
src/filters/artistic/vangogh-lic.xml | 119 ++++++++++++++++--------------
8 files changed, 112 insertions(+), 88 deletions(-)
---
diff --git a/src/filters/artistic/GIMPressionist.xml b/src/filters/artistic/GIMPressionist.xml
index 06d05d9..3291a33 100644
--- a/src/filters/artistic/GIMPressionist.xml
+++ b/src/filters/artistic/GIMPressionist.xml
@@ -61,7 +61,7 @@
<guimenu>Filters</guimenu>
<guisubmenu>Artistic</guisubmenu>
<guimenuitem>GIMPressionist</guimenuitem>
- </menuchoice>
+ </menuchoice>.
</para>
</sect3>
@@ -425,8 +425,8 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Minimum Size</term>
- <term>Maximum Size</term>
+ <term>Minimum size</term>
+ <term>Maximum size</term>
<listitem>
<para>
The brush sizes are between these two values. The greater the
diff --git a/src/filters/artistic/cartoon.xml b/src/filters/artistic/cartoon.xml
index a80b36d..6c0169f 100644
--- a/src/filters/artistic/cartoon.xml
+++ b/src/filters/artistic/cartoon.xml
@@ -58,7 +58,7 @@
<guimenu>Filters</guimenu>
<guisubmenu>Artistic</guisubmenu>
<guimenuitem>Cartoon</guimenuitem>
- </menuchoice>
+ </menuchoice>.
</para>
</sect3>
diff --git a/src/filters/artistic/clothify.xml b/src/filters/artistic/clothify.xml
index 571b4e5..7eedcc1 100644
--- a/src/filters/artistic/clothify.xml
+++ b/src/filters/artistic/clothify.xml
@@ -112,7 +112,8 @@
</para>
<variablelist>
<varlistentry>
- <term>Blur X; Blur Y</term>
+ <term>Blur X</term>
+ <term>Blur Y</term>
<listitem>
<para>
These parameters lengthen fibers of the texture, horizontally
diff --git a/src/filters/artistic/cubism.xml b/src/filters/artistic/cubism.xml
index e736608..74f6849 100644
--- a/src/filters/artistic/cubism.xml
+++ b/src/filters/artistic/cubism.xml
@@ -90,7 +90,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Tile Size</term>
+ <term>Tile size</term>
<listitem>
<para>
This variable determines the size, in pixels, of the squares to
@@ -102,7 +102,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Tile Saturation</term>
+ <term>Tile saturation</term>
<listitem>
<para>
This variable specifies how intense the color of the squares
@@ -118,7 +118,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Use Background color</term>
+ <term>Use background color</term>
<listitem>
<para>
This filter creates its tiles from all the colors of the image
diff --git a/src/filters/artistic/oilify.xml b/src/filters/artistic/oilify.xml
index f73ee63..259f9ff 100644
--- a/src/filters/artistic/oilify.xml
+++ b/src/filters/artistic/oilify.xml
@@ -10,6 +10,7 @@
-->
<sect2 id="plug-in-oilify">
<title>Oilify</title>
+
<indexterm>
<primary>Filters</primary>
<secondary>Artistic</secondary>
@@ -18,6 +19,7 @@
<indexterm>
<primary>Oilify</primary>
</indexterm>
+
<sect3>
<title>Overview</title>
<figure>
@@ -43,9 +45,8 @@
</figure>
<para>
This filter makes the image look like an oil painting. The
- <parameter>Mask Size</parameter> controls the outcome: a high
- value gives the image less detail, as if you had used a larger
- brush.
+ <guilabel>Mask size</guilabel> controls the outcome: a high value gives
+ the image less detail, as if you had used a larger brush.
</para>
<tip>
<para>
@@ -54,6 +55,7 @@
</para>
</tip>
</sect3>
+
<sect3>
<title>Activate the filter</title>
<para>
@@ -62,9 +64,10 @@
<guimenu>Filters</guimenu>
<guisubmenu>Artistic</guisubmenu>
<guimenuitem>Oilify...</guimenuitem>
- </menuchoice>
+ </menuchoice>.
</para>
</sect3>
+
<sect3>
<title>Options</title>
<figure>
@@ -78,17 +81,23 @@
</figure>
<variablelist>
<varlistentry>
- <term>Mask Size</term>
+ <term>Mask size</term>
<listitem>
<para>
Mask Size selects the size of the brush mask used to paint the
oily render. Larger values here produce an oilier render.
</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>Use mask-size map</term>
+ <listitem>
<para>
- You may <guilabel>Use mask-size map</guilabel> for control Mask
- Size partially. Mask Size is reduced accordings to darkness in
- each pixel of the map image. You can select a map image among the
- current opened images.
+ You may use a mask-size map to control
+ <guilabel>Mask size</guilabel> partially. Mask size is
+ reduced accordings to darkness in each pixel of the map image.
+ You can select a map image among the current opened images of the
+ same size as the source image.
</para>
</listitem>
</varlistentry>
@@ -99,20 +108,25 @@
Exponent selects density of the brush mask used to paint the
oily render.
</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>Use exponent map</term>
+ <listitem>
<para>
- You may <guilabel>Use exponent map:</guilabel> for control density
- of brush touch partially. Density is reduced accordings to
- darkness in each pixel of the map image. You can select a map
- image among the current opened images.
+ You may use an exponent map to control density of brush touch
+ partially. Density is reduced accordings to darkness in each pixel
+ of the map image. You can select a map image among the current
+ opened images of the same size as the source image.
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Use Intensity Algorithm</term>
+ <term>Use intensity algorithm</term>
<listitem>
<para>
- Use Intensity Algorithm changes the mode of operation to help
- preserve detail and coloring.
+ <quote>Use intensity algorithm</quote> changes the mode of
+ operation to help preserve detail and coloring.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/artistic/photocopy.xml b/src/filters/artistic/photocopy.xml
index 48f3fde..898ca5e 100644
--- a/src/filters/artistic/photocopy.xml
+++ b/src/filters/artistic/photocopy.xml
@@ -10,6 +10,7 @@
-->
<sect2 id="plug-in-photocopy">
<title>Photocopy</title>
+
<indexterm>
<primary>Filters</primary>
<secondary>Artistic</secondary>
@@ -18,6 +19,7 @@
<indexterm>
<primary>Photocopy</primary>
</indexterm>
+
<sect3>
<title>Overview</title>
<figure>
@@ -129,7 +131,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Percent White</term>
+ <term>Percent white</term>
<listitem>
<para>
This parameter increases white pixels percentage.
diff --git a/src/filters/artistic/softglow.xml b/src/filters/artistic/softglow.xml
index d07a9bd..6990a69 100644
--- a/src/filters/artistic/softglow.xml
+++ b/src/filters/artistic/softglow.xml
@@ -8,15 +8,15 @@
050916 added by axel.wernicke
-->
<sect2 id="plug-in-softglow">
- <title>Soft Glow</title>
+ <title>Softglow</title>
<indexterm>
<primary>Filters</primary>
<secondary>Artistic</secondary>
- <tertiary>Soft Glow</tertiary>
+ <tertiary>Softglow</tertiary>
</indexterm>
<indexterm>
- <primary>Soft Glow</primary>
+ <primary>Softglow</primary>
</indexterm>
<sect3>
@@ -38,12 +38,12 @@
fileref="images/filters/examples/artistic-taj-softglow.jpg"/>
</imageobject>
<caption>
- <para>Filter <quote>SoftGlow</quote> applied</para>
+ <para>Filter <quote>Softglow</quote> applied</para>
</caption>
</mediaobject>
</figure>
<para><!--Like the old trick smearing vaseline on the lens-->
- This filter lights the image with a soft glow. Soft Glow produces this
+ This filter lights the image with a soft glow. Softglow produces this
effect by making bright areas of the image brighter.
</para>
</sect3>
@@ -55,7 +55,7 @@
<menuchoice>
<guimenu>Filters</guimenu>
<guisubmenu>Atistic</guisubmenu>
- <guimenuitem>Soft Glow</guimenuitem>
+ <guimenuitem>Softglow</guimenuitem>
</menuchoice>.
</para>
</sect3>
@@ -63,7 +63,7 @@
<sect3>
<title>Options</title>
<figure>
- <title><quote>Soft Glow</quote> filter options</title>
+ <title><quote>Softglow</quote> filter options</title>
<mediaobject>
<imageobject>
<imagedata format="PNG"
diff --git a/src/filters/artistic/vangogh-lic.xml b/src/filters/artistic/vangogh-lic.xml
index 96fccea..4af1043 100644
--- a/src/filters/artistic/vangogh-lic.xml
+++ b/src/filters/artistic/vangogh-lic.xml
@@ -13,6 +13,7 @@
-->
<sect2 id="plug-in-lic">
<title>Van Gogh (LIC)</title>
+
<indexterm>
<primary>Filters</primary>
<secondary>Artistic</secondary>
@@ -21,6 +22,7 @@
<indexterm>
<primary>Van Gogh (LIC)</primary>
</indexterm>
+
<sect3>
<title>Overview</title>
<figure>
@@ -53,7 +55,7 @@
<para>
It uses a blur map. Unlike other maps, this filter doesn't use grey
levels of this blur map. <emphasis>Filter takes in account only
- gradient direction(s)</emphasis>. Image pixels corresponding to
+ gradient direction(s)</emphasis>. Image pixels corresponding to
solid areas of the map are ignored.
</para>
</sect3>
@@ -100,30 +102,70 @@
</tip>
<variablelist>
<varlistentry>
- <term>Convolution</term>
+ <term>Effect Channel</term>
+ <listitem>
+ <para>
+ By selecting <guilabel>Hue</guilabel>, <guilabel>Saturation
+ </guilabel> or <guilabel>Brightness (=Value)</guilabel>, filter
+ will use this channel to treat image.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>Effect Operator</term>
+ <listitem>
+ <para>
+ The <quote>Derivative</quote> option reverses <quote>Gradient
+ </quote> direction:
+ </para>
+ <figure>
+ <title>Derivative option example</title>
+ <mediaobject>
+ <imageobject>
+ <imagedata format="PNG"
+ fileref="images/filters/examples/map-lic-deriv.png"/>
+ </imageobject>
+ <caption>
+ <para>
+ Using a square gradient map, Effect operator is on
+ <quote>Gradient</quote> on the left, on
+ <quote>Derivative</quote> on the right: what was sharp is
+ blurred and conversely.
+ </para>
+ </caption>
+ </mediaobject>
+ </figure>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>Convolve</term>
<listitem>
<para>
You can use two types of convolution. That's the first parameter
you have to set:
</para>
- <itemizedlist>
- <listitem>
- <para><guilabel>With White Noise</guilabel>: White Noise is an
- acoustics name. It's a noise where all frequencies have
- the same amplitude. Here, this option is used to create
- patterns.
- </para>
- </listitem>
+ <variablelist>
+ <varlistentry>
+ <term><guilabel>With white noise</guilabel></term>
+ <listitem>
+ <para>
+ White noise is an acoustics name. It's a noise where all
+ frequencies have the same amplitude. Here, this option is
+ used to create patterns.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><guilabel>With source image</guilabel></term>
<listitem>
- <para><guilabel>With Source Image</guilabel>: The source
- image will be blurred.
- </para>
+ <para>The source image will be blurred.</para>
</listitem>
- </itemizedlist>
+ </varlistentry>
+ </variablelist>
</listitem>
</varlistentry>
<varlistentry>
- <term>Effect Image</term>
+ <term>Effect image</term>
<listitem>
<para>
That's the map for blur or pattern direction. This map must have
@@ -182,43 +224,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Effect Channel</term>
- <listitem>
- <para>
- By selecting <guilabel>Hue</guilabel>, <guilabel>Saturation
- </guilabel> or <guilabel>Brightness (=Value)</guilabel>, filter
- will use this channel to treat image.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>Effect Operator</term>
- <listitem>
- <para>
- The <quote>Derivative</quote> option reverses <quote>Gradient
- </quote> direction:
- </para>
- <figure>
- <title>Derivative option example</title>
- <mediaobject>
- <imageobject>
- <imagedata format="PNG"
- fileref="images/filters/examples/map-lic-deriv.png"/>
- </imageobject>
- <caption>
- <para>
- Using a square gradient map, Effect operator is on
- <quote>Gradient</quote> on the left, on
- <quote>Derivative</quote> on the right: what was sharp is
- blurred and conversely.
- </para>
- </caption>
- </mediaobject>
- </figure>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>Filter Length</term>
+ <term>Filter length</term>
<listitem>
<para>
When applying blur, this option controls how important blur is.
@@ -260,7 +266,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Noise Magnitude</term>
+ <term>Noise magnitude</term>
<listitem>
<para>
This options controls the amount and size of White Noise. Low
@@ -282,7 +288,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Integration Steps</term>
+ <term>Integration steps</term>
<listitem>
<para>
This options controls the influence of gradient map on texture.
@@ -305,7 +311,8 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Minimum/Maximum values</term>
+ <term>Minimum value</term>
+ <term>Maximum value</term>
<listitem>
<para>
Both values determine a range controlling texture contrast:
@@ -313,7 +320,7 @@
in low contrast.
</para>
<figure>
- <title>Action example of Min/max values on texture</title>
+ <title>Action example of min/max values on texture</title>
<mediaobject>
<imageobject>
<imagedata format="PNG"
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