[gimp-help-2] Minor changes to Light & Shadow filters
- From: Ulf-D. Ehlert <ulfehlert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp-help-2] Minor changes to Light & Shadow filters
- Date: Tue, 29 Jun 2010 18:21:51 +0000 (UTC)
commit f8577f142184dc6c67053ef62643413b60a93504
Author: Ulf-D. Ehlert <ulfehlert svn gnome org>
Date: Tue Jun 29 20:07:08 2010 +0200
Minor changes to Light & Shadow filters
src/filters/light-and-shadow/apply_lens.xml | 4 +-
src/filters/light-and-shadow/drop-shadow.xml | 3 +-
src/filters/light-and-shadow/flarefx.xml | 11 +++--
src/filters/light-and-shadow/gflare.xml | 6 +-
src/filters/light-and-shadow/glasstile.xml | 25 ++++--------
src/filters/light-and-shadow/nova.xml | 53 ++++++++++++++-----------
src/filters/light-and-shadow/sparkle.xml | 45 +++++++++++-----------
src/filters/light-and-shadow/xach-effect.xml | 6 ++-
8 files changed, 78 insertions(+), 75 deletions(-)
---
diff --git a/src/filters/light-and-shadow/apply_lens.xml b/src/filters/light-and-shadow/apply_lens.xml
index c1ecf71..0bf9137 100644
--- a/src/filters/light-and-shadow/apply_lens.xml
+++ b/src/filters/light-and-shadow/apply_lens.xml
@@ -82,8 +82,8 @@
<term>Preview</term>
<listitem>
<para>
- Parameter setting results are interactively displayed in preview.
- Scroll bars allow you to move around the image.
+ If checked, parameter setting results are interactively displayed
+ in preview. Scroll bars allow you to move around the image.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/light-and-shadow/drop-shadow.xml b/src/filters/light-and-shadow/drop-shadow.xml
index b376f5b..ada1a44 100644
--- a/src/filters/light-and-shadow/drop-shadow.xml
+++ b/src/filters/light-and-shadow/drop-shadow.xml
@@ -86,7 +86,8 @@
</figure>
<variablelist>
<varlistentry>
- <term>Offset X; Offset Y</term>
+ <term>Offset X</term>
+ <term>Offset Y</term>
<listitem>
<para>
The layer containing the drop shadow will be moved horizontally
diff --git a/src/filters/light-and-shadow/flarefx.xml b/src/filters/light-and-shadow/flarefx.xml
index 910b4cb..4cb0656 100644
--- a/src/filters/light-and-shadow/flarefx.xml
+++ b/src/filters/light-and-shadow/flarefx.xml
@@ -81,8 +81,8 @@
<term>Preview</term>
<listitem>
<para>
- Parameter setting results are interactively displayed in preview.
- Scroll bars allow you to move around the image.
+ If checked, parameter setting results are interactively displayed
+ in preview. Scroll bars allow you to move around the image.
</para>
</listitem>
</varlistentry>
@@ -90,9 +90,10 @@
<term>Center of Flare Effect</term>
<listitem>
<para>
- You can set X and Y (pixels) coordinates of glint using the input
- box or by clicking into the preview. The coordinate origin is at
- the upper left corner.
+ You can set <guilabel>X</guilabel> and <guilabel>Y</guilabel>
+ (pixels) coordinates of glint using the input box or by clicking
+ into the preview. The coordinate origin is at the upper left
+ corner.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/light-and-shadow/gflare.xml b/src/filters/light-and-shadow/gflare.xml
index 60aacf9..07662af 100644
--- a/src/filters/light-and-shadow/gflare.xml
+++ b/src/filters/light-and-shadow/gflare.xml
@@ -253,7 +253,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Paint Mode</term>
+ <term>Paint mode</term>
<listitem>
<para>You can choose between four modes:</para>
<variablelist>
@@ -306,7 +306,7 @@
<listitem>
<para>
Options are the same as for
- <link linkend="plug-in-gflare-editor-glow">Glow</link>.
+ <guilabel>Glow Paint Options</guilabel>.
</para>
</listitem>
</varlistentry>
@@ -315,7 +315,7 @@
<listitem>
<para>
Options are the same as for
- <link linkend="plug-in-gflare-editor-glow">Glow</link>.
+ <guilabel>Glow Paint Options</guilabel>.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/light-and-shadow/glasstile.xml b/src/filters/light-and-shadow/glasstile.xml
index 3a190f4..084512c 100644
--- a/src/filters/light-and-shadow/glasstile.xml
+++ b/src/filters/light-and-shadow/glasstile.xml
@@ -82,29 +82,20 @@
<term>Preview</term>
<listitem>
<para>
- Parameter setting results are interactively displayed in preview.
- Scroll bars allow you to move around the image.
+ If checked, parameter setting results are interactively displayed
+ in preview. Scroll bars allow you to move around the image.
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Parameters setting</term>
+ <term>Tile width</term>
+ <term>Tile length</term>
<listitem>
+ <para>Sets tile width and length (10-50 pixels).</para>
<para>
- <itemizedlist>
- <listitem>
- <para>
- <guilabel>Tile width</guilabel>: Sets tile width (10-50
- pixels).
- </para>
- </listitem>
- <listitem>
- <para>
- <guilabel>Tile length</guilabel>: Sets tile length (10-50
- pixels).
- </para>
- </listitem>
- </itemizedlist>
+ By default, width and height are linked, indicated by the chain
+ symbol next to the input boxes. If you want to set width and
+ height separately, click on that chain symbol to unlink them.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/light-and-shadow/nova.xml b/src/filters/light-and-shadow/nova.xml
index 94eb00b..0e02a37 100644
--- a/src/filters/light-and-shadow/nova.xml
+++ b/src/filters/light-and-shadow/nova.xml
@@ -80,36 +80,43 @@
<term>Preview</term>
<listitem>
<para>
- Parameter setting results are interactively displayed in preview.
- Scroll bars allow you to move around the image.
+ If checked, parameter setting results are interactively displayed
+ in preview. Scroll bars allow you to move around the image.
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Center of SuperNova</term>
+ <term>Center of Nova</term>
<listitem>
- <itemizedlist>
- <listitem>
- <para>
- <guilabel>X</guilabel>, <guilabel>Y</guilabel>: You can use
- input boxes to set horizontal (X) and vertical (Y)
- coordinates of SuperNova center. You can also click the
- SuperNova center in the <emphasis>preview</emphasis> box.
- </para>
- <tip>
+ <variablelist>
+ <varlistentry>
+ <term><guilabel>X</guilabel></term>
+ <term><guilabel>Y</guilabel></term>
+ <listitem>
<para>
- To center Supernova precisely, select <quote>Percent</quote>
- option in the Unit dropdown list and fix X and Y to 50%.
+ You can use input boxes to set horizontal (X) and vertical
+ (Y) coordinates of SuperNova center. You can also click the
+ SuperNova center in the <emphasis>preview</emphasis> box.
</para>
+ <tip>
+ <para>
+ To center Supernova precisely, select
+ <quote>percent</quote> option in the Unit dropdown list
+ and fix X and Y to 50%.
+ </para>
</tip>
- </listitem>
- <listitem>
- <para>
- <guilabel>Show position</guilabel>: This option brings up a
- reticle in preview, centered on the SuperNova.
- </para>
- </listitem>
- </itemizedlist>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><guilabel>Show position</guilabel></term>
+ <listitem>
+ <para>
+ This option brings up a reticle in preview, centered on the
+ SuperNova.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
</listitem>
</varlistentry>
<varlistentry>
@@ -143,7 +150,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Random Hue</term>
+ <term>Random hue</term>
<listitem>
<para>
Color rays at random. (0-360) value seems to be a range in
diff --git a/src/filters/light-and-shadow/sparkle.xml b/src/filters/light-and-shadow/sparkle.xml
index 8084d0e..9e7076f 100644
--- a/src/filters/light-and-shadow/sparkle.xml
+++ b/src/filters/light-and-shadow/sparkle.xml
@@ -83,13 +83,13 @@
<term>Preview</term>
<listitem>
<para>
- Parameter setting results are interactively displayed in preview.
- Scroll bars allow you to move around the image.
+ If checked, parameter setting results are interactively displayed
+ in preview. Scroll bars allow you to move around the image.
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Luminosity Threshold</term>
+ <term>Luminosity threshold</term>
<listitem>
<para>
The higher the threshold, the more areas are concerned by
@@ -98,7 +98,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Flare Intensity</term>
+ <term>Flare intensity</term>
<listitem>
<para>
When this value increases, the central spot and rays widen
@@ -107,7 +107,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Spike Length</term>
+ <term>Spike length</term>
<listitem>
<para>
This is ray length (1-100). When you reduce it, small spikes
@@ -116,7 +116,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Spike Points</term>
+ <term>Spike points</term>
<listitem>
<para>
Number of starting points for spikes (0-16). It's the number of
@@ -127,7 +127,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Spike Angle</term>
+ <term>Spike angle</term>
<listitem>
<para>
This is angle of first big spike with horizontal (-1 +360). -1
@@ -140,7 +140,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Spike Density</term>
+ <term>Spike density</term>
<listitem>
<para>
This option determines the number of sparkles on your image. It
@@ -150,34 +150,34 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Opacity</term>
+ <term>Transparency</term>
<listitem>
<para>
- When you decrease Opacity (0.0-1.0), sparkles become more
+ When you inrease transparency (0.0-1.0), sparkles become more
transparent and the layer beneath becomes visible. If there is no
other layer, sparkle saturation decreases.
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Random Hue</term>
+ <term>Random hue</term>
<listitem>
- <para><!--How does the numbers influence the randomness? -->
- This option should change sparkle hue at random... (0.0-1.0)
+ <para><!--FIXME: How does the numbers influence the randomness? -->
+ This option should change sparkle hue at random... (0.0-1.0).
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Random Saturation</term>
+ <term>Random saturation</term>
<listitem>
<para>
This option should change sparkle saturation at random...
- (0.0-1.0)
+ (0.0-1.0).
</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>Preserve Luminosity</term>
+ <term>Preserve luminosity</term>
<listitem>
<para>
Gives to all central pixels the luminosity of the brightest pixel,
@@ -195,7 +195,7 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Add Border</term>
+ <term>Add border</term>
<listitem>
<para>
Instead of creating sparkles on brightest pixels, this option
@@ -204,14 +204,15 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Natural, Foreground, Background Colors</term>
+ <term>Natural color</term>
+ <term>Foreground color</term>
+ <term>Background color</term>
<listitem>
<para>
You can change there the color of central pixels. This color will
- be added in Screen mode (Multiply if Inverse is checked). You
- can select between <guilabel>Natural color</guilabel> (the color
- of the pixel in the image), <guilabel>Foreground color
- </guilabel> and <guilabel>Background color</guilabel>.
+ be added in Screen mode (Multiply if <guilabel>Inverse</guilabel>
+ is checked). <quote>Natural color</quote> is the color of the
+ pixel in the image.
</para>
</listitem>
</varlistentry>
diff --git a/src/filters/light-and-shadow/xach-effect.xml b/src/filters/light-and-shadow/xach-effect.xml
index eba1867..242655f 100644
--- a/src/filters/light-and-shadow/xach-effect.xml
+++ b/src/filters/light-and-shadow/xach-effect.xml
@@ -113,7 +113,8 @@
</figure>
<variablelist>
<varlistentry>
- <term>Highlight X/Y offset</term>
+ <term>Highlight X offset</term>
+ <term>Highlight Y offset</term>
<listitem>
<para>
The selection's left and top edge are painted with the highlight
@@ -186,7 +187,8 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Drop shadow X/Y offset</term>
+ <term>Drop shadow X offset</term>
+ <term>Drop shadow Y offset</term>
<listitem>
<para><!--TODO check: is this correct English?-->
Direction and amount, by which the shadow will be moved from
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