Re: Building beast under Windows



On Fri, 5 Jun 2009, Stefan Westerfeld wrote:

What is not working?
====================
* Scheme support
* Priority adjustment of the threads
* Browser integration (go to URL from Beast)

Isn't tihs something that should be fairly easily
doable given standard windows APIs? I'd expect google
to tunr up something quickly...

* Size optimization of the installed version of Beast (right now C:\beast
 contains Mingw, MSys, ActivePerl, and some of the stuff is compiled with
 -g)
* Relocatabilty (beast will not work unless installed in C:\beast)
* probably something I've forgotten

Note that this is an SVN snapshot build which already claims to be
0.7.2, so there are no guarantees whether the files produced by this
windows version of beast work on any other beast.

Hm, what are the chances of releaseing ALPHA 0.7.2 win32 packages
(ZIP) of beast once the real 0.7.2 is out? Relocatability, scheme
support, etc aren't too bad for an alpha release (I'd recon the
browser URLs have to work though, to lead on people when they
have trouble).

  Cu... Stefan

(*) something like this has been done many times, for instance KDE4
for windows, the FreeBSD ports approach, Gentoo's emerge, and many
others
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
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Yours sincerely,
Tim Janik

---
http://lanedo.com/~timj/


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