[Banshee-List] Debug with MonoDevelop



Is there an easy way to debug Banshee with MonoDevelop? Yes, I know that Console.WriteLine is my friend... :D I have installed MonoDevelop 1.9.2 (Beta) compiled from source, and after its release notes [1], it has an integrated debuger, but I can't get Banshee to stop in a simple breakpoint. Any help is welcome, because it means more help I can try to give ;)

Benja

[1] http://www.monodevelop.com/Release_notes_for_MonoDevelop_2.0_Alpha_2#Integrated_Debugger


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