Re: [Banshee-List] Re : building on Windows
- From: Vincent Lainé <phenixdotnet gmail com>
- To: banshee-list gnome org
- Subject: Re: [Banshee-List] Re : building on Windows
- Date: Mon, 27 Jul 2009 10:09:29 +0200
2009/7/17 Gabriel Burt
<gabriel burt gmail com>
On Fri, Jul 17, 2009 at 12:18 AM, Vincent Lainé<
phenixdotnet gmail com> wrote:
> My Wmp backend work for music (\o/) and at this point I have a question :
> Are you interested by this backend ? He is based on the Wmp ActiveX
> component. I know that Wmp is not open source and that is a problem.
I think we want to only use GStreamer.
:) oki
> I'm working on a hardware manager based on WMI. It's a painful work but it
> still in progress. My other question is: Have you a hardware manager for
> windows ? I'm also spirit for mobile device but the COM interop for
> PortableDevice class is broken. I thinks the best way is to create a C++
> wrapper on top of COM component.
We don't have a HardwareManager backend for Windows - that's great
you're working on it!
HardwareManager is in progress and PortableDevice COM is fixed.
I saw in the meeting minute that you would provide windows support for the next banshee version.
I would like to help you. Which are the task that you think are priority ?
And if you have the pdb file for libbanshee that would be great, I'm not able to run the GStreamer backend, this failed on the bp_initialize_pipeline function and I don't know why. And wihtout the pdb file, debug is impossible.
Thanks !
Best regards
Vincent Lainé
MVP C#
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