Re: Proposing _NET_WM_STATE_FULLSCREEN_EXCLUSIVE
- From: Luke Benstead <kazade gmail com>
- To: "Jasper St. Pierre" <jstpierre mecheye net>
- Cc: wm-spec-list gnome org
- Subject: Re: Proposing _NET_WM_STATE_FULLSCREEN_EXCLUSIVE
- Date: Thu, 25 Oct 2012 15:27:59 +0100
On 25 October 2012 15:23, Jasper St. Pierre
<jstpierre mecheye net> wrote:
On Thu, Oct 25, 2012 at 10:14 AM, Nathaniel Smith <njs pobox com> wrote:
... snip ...
> Yes, everyone agrees on that. But games are going to keep changing
> resolution no matter what you write on this mailing list, so the
> question is whether there's anything that can be done to make the
> users less angry when it happens. (And they will also be angry if
> their games don't support changing resolutions.) Certainly KWin is
> potentially in a better place to see that manual layouts and things
> don't get broken than a random SDL program is... if you can't preserve
> manual layouts, then who should the game developers be talking to
> instead?
I don't see how this proposal helps, then: either games have to be
updated to care about the new _NET_WM_STATE value, or they have to be
updated to not set the user's resolution.
Specifically, the idea about not actually changing the resolution, but rendering to a buffer of the correct size (resolution) and upscaling it with appropriate black-barring to account aspect ratio differences.
Luke.
--
Jasper
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