Re: _NET_WORKAREA and dual head



I should point out that unless you have a damn good reason, you should
let the window manager place your dialog.

On Sat, 2004-03-20 at 10:29 -0600, Billy Biggs wrote:

> Bill Haneman (Bill Haneman Sun COM):
> 
> > FWIW I can see some accessibility use cases for reserving rectangular
> > areas within the screen, in support of "always on top" sorts of
> > applications like onscreen magnifiers and virtual keyboards.
> > 
> > However I do appreciate that this complicates matters a good bit when
> > it comes to implementing support for these sorts of "struts", and I am
> > not sure how essential such a capability is above and beyond the
> > existing "reserve edges/corners" behavior.
> 
>   Hi Bill,
> 
>   Your examples of magnifiers and keyboards make sense.   I agree that
> having a concept of these reserved areas is useful.  However, I am
> wondering if we can manage the complexity of all of this based on the
> application.
> 
>   For example, what are the uses of this information.  One is clearly
> window placement by a window manager.  The application I am interested
> in is dialog placement in an application.  If my application wants to
> control where dialogs get placed, but not interfere with panels (or
> virtual keyboards), would a single rectangular work area per Xinerama
> head be sufficient in this case?  If so then the original hint might be
> useful.  Similarly for the desktop icon example, although maybe that one
> would be natural to have working in the general case.
> 
>   -Billy
> 
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