Re: [Usability] spatial nautilus concerns
- From: David Feldman <mailing-lists interfacethis com>
- To: Christian Schneider <c schneider scram de>
- Cc: Usability List <usability gnome org>
- Subject: Re: [Usability] spatial nautilus concerns
- Date: Fri, 22 Oct 2004 23:20:45 -0400
Open in same window and the Tree belong together in my opinion. It
just doesn´t make much sense to use them separately. The other
advantage of combining the options is
that a user who sees a spatial window knows that a new window will
open with left click.
If he sees a browser window he knows a click opens the new folder in
the same window.
I'm skeptical that the problems introduced by two separate but
similar-looking filesystem-navigation tools are outweighed by those
that might be solved by avoiding a hybrid solution in each. Again,
testing might illuminate this issue further.
I also suspect that the Mac-style treeview (which doesn't involve two
separate panes) is more usable than the current one (which is similar
to that used in Windows). The problem is that in the tree you have to
remember you're only looking at folders, while in the main pane you see
everything. Even as a fairly experienced user I still periodically have
"where are my files?" moments looking at the side pane. Apple avoided
this by providing a single, unified tree with both files and folders.
And incidentally, it also has the advantage of being more agnostic in
terms of getting along with either the spatial or the navigation
paradigm.
What I did not like in the first spatial versions were the many
windows on the screen. But
in recent nautilus versions (2.8) you can use middle click to open the
new folder in a new
window while closing the current window. Even when moving up in the
tree again you
can keep with only one window. The advantage compared to open in same
window is
that the spatial principles still work.
I like the ability to have it both ways, given that it doesn't get in
the way of users who don't want to deal with it. However, (a) it would
be nice to be able to use a modifier key instead of the middle button
for those using trackpads or two-button mice. And for those who always
open in a new window, I return to my earlier suggestion that one be
able to swap the behavior, so a left-double-click opens in the same
window and a middle- or modifier-double-click opens in a new window.
Again, won't get in the way of the default and will benefit some users.
But again, this is auxiliary to the question of default behavior.
Clearly configurability is often good but for the large number of users
who won't configure, the nature of the default behavior is important.
The only thing I would change in the default is to change open folders
to single click.
While double click is default in windows especially novice users have
big problems with
doing a double click. Either they don´t manage it at all or they move
the cursor causing a drag.
Especially the double middle click is very difficult. Even more so
when the mouse has a wheel for
the middle button. While changing the setting is only one little step
novice users will take some time
to find this option. Advanced users who don´t like single click will
find the setting easier.
Single click seems like sticky issue to me. I have encountered novice
users who don't like double-click. I don't know what percentage they
are. Single-click is more efficient, and takes better advantage of the
power of pointing. I also think users who are used to double-click may
have some trouble adjusting, and particularly if they switch among
several OSes it could be an ongoing source of irritation. Either way,
feedback is important: If there isn't a clear indication that a process
has begun (i.e. an app has been launched), the user could end up
opening multiple instances before realizing what was going on, slowing
the machine to a crawl. (The single- vs. double-click thing isn't the
core of this issue, just something that can exacerbate it.)
I wonder if some sort of "smart" single-click might be possible. It
would work like single-click, but would "capture" double-clicks so that
anything that looked like a double-click would be interpreted like a
single-click instead of two actions.
Another nice thing would be an up button in the lower left of spatial
windows so you can easier
do the most comon thing when moving up in the tree - moving up one
level.
To me this actually illustrates a potential problem with the spatial
metaphor: It tries to de-emphasize the hierarchy but is still bound by
it and thus can be awkward in representing it. Clicking an Up button
like that seems like it could be jarring, requiring a dramatic and
potentially confusing shift in focus from one window to another. A user
might miss it altogether if the theme didn't differentiate active and
inactive windows sufficiently and/or the two windows were fairly far
apart.
--Dave
------------------------------------------------------------------------
--
David A. Feldman
User Interface Designer
http://InterfaceThis.com
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