Re: [Usability]HIG should advise against Yes/No in confirmation alerts
- From: Sean Middleditch <elanthis awesomeplay com>
- To: usability gnome org
- Subject: Re: [Usability]HIG should advise against Yes/No in confirmation alerts
- Date: Mon, 28 Apr 2003 14:37:11 -0400
On Mon, 2003-04-28 at 14:13, John Levon wrote:
> On Mon, Apr 28, 2003 at 12:57:22PM -0500, Gregory Merchan wrote:
>
> > "Save changes to the document Foo before closing?"
> >
> > To me, such a question should be answered with a yes or a no. For
>
> I'm not sure that this pedantry is particularly relevant though.
This is a linguistic issue - that doesn't mean it's not an issue, tho.
~,^
>
> > My point is that I don't think it's necessary to ask a question or
> > give orders; stating the problem should suffice. But, I'm probably wrong.
>
> I believe the user model is that the computer is asking a question; the
> most natural text, then, is that in the form of a question. And "Close
> without Saving" seems a logical and meaningful answer to the example
> question.
That's one example question.
There's also the psychological issues with it. With the "you have
unsaved documents" and the action buttons, the user is in control; the
user makes all the decision. Asking a question, the computer is now
directing the user, which makes the computer feel as if in control. It
doesn't matter that the actions available are the exact same; the
psychological implications of phrasing these things can have vast
effects on people using the computer.
Making a well phrased question that's actually proper english (not to
mention the other bazillion languages GNOME supports) is rather
difficult. A quick, short description of the situation is easier. Both
of these require you to state the situation, the question requires you
to come up with a question to ask. And then there is consistancy; do
you ask them if they want to save first, or ask them if they want to
quit anyway, or ask them what they'd like to do, etc. In the event a
user actually reads these (users tend to get trained to click a certain
button in a certain situation without reading dialogs, which is why
buttons have actions on them), the wildly different questions could be
confusing or frightening; see previous section on psychological impact.
~,^
Certainly we can come up with reasons why questions are _bad_. Are
there any reasons they are good? Real reasons?
>
> regards
> john
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