Re: [orca-list] OT: Best console screen reader for roguelikes?
- From: Jude DaShiell <jdashiel panix com>
- To: Francisco Tissera <audiogamer2004 gmail com>
- Cc: Nolan Darilek <nolan thewordnerd info>, Orca <orca-list gnome org>
- Subject: Re: [orca-list] OT: Best console screen reader for roguelikes?
- Date: Fri, 15 Jan 2021 13:35:54 -0500
fenrir can work in mate-terminal or gnome-terminal if I have this correct
in addition to working as a console screen reader.
On Fri, 15 Jan 2021, Francisco Tissera wrote:
Hi there.
Fenrir is a console only screen reader correct?
Best regards.
Francisco.
Sent from Mail for Windows 10
From: Jude DaShiell
Sent: Friday, January 15, 2021 6:09 PM
To: Nolan Darilek
Cc: Orca
Subject: Re: [orca-list] OT: Best console screen reader for roguelikes?
I play a few rogue-like games. When I do that, usually it's with espeak
on a console.
I never found orca to add anything to the experience of rogue-like games
either.
Tiles in those games have no dictionary entries that would allow them to
properly speak as a character moved over or into them. The text versions
of those games show ascii characters which once you learn it is possible
to play those games.
stone_soup or crawl same game two different names I think is a worthwhile
game to play if you can get it working. If the graphics version ever gets
going, it may have extra sounds playing as a player plays the game like
alteraeon does in mud experience. Any games like stone_soup that actually
work all of the way in orca I'd be interested in installing and playing.
I have to try some more directed experiments with fenrir in the rogue-like
gaming environment in graphical and console environments before I'm
prepared to give a review on fenrir.
On Fri, 15 Jan 2021, Nolan Darilek wrote:
> Hey folks,
>
>
> Thinking of getting into roguelikes. Every time I've tried playing them in
> something like gnome-terminal, the experience is suboptimal. So I'm looking
> for the best console screen reader for them. Can anyone recommend one?
>
>
> I'm not sure if that question makes much sense. I know roguelike
> accessibility depends on the individual roguelike, but it probably also
> depends on how the screen reader interprets and handles various control
> sequences. As such, is there one that does better than others? I know
> Cataclysm: Dark Days Ahead has accessibility improvements, but it needs to be
> played on a console and with an actual console screen reader to use them.
>
>
> Speakup was recommended to me, but my Linux experience is mostly with GUI
> distros. I mean, I can use the console well enough, I just don't know
> anything about light console-only distros with an accessible installation and
> that aren't blindie-specific. If I need Speakup, I'm happy for distro
> recommendations as well. I'm running this in a VM so there's no risk to
> hardware, but I'd rather not hose my graphical installation that I rely on.
>
>
> Thanks.
>
> _______________________________________________
> orca-list mailing list
> orca-list gnome org
> https://mail.gnome.org/mailman/listinfo/orca-list
> Orca wiki: https://wiki.gnome.org/Projects/Orca
> Orca documentation: https://help.gnome.org/users/orca/stable/
> GNOME Universal Access guide:
> https://help.gnome.org/users/gnome-help/stable/a11y.html
>
>
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